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[7.x] TroopMorg [Blackshield Logic included]


Best Answer BlissW , 17 January 2017 - 02:27

NEW VERSION : 0.04

 

ADDED AUTO UPDATE!

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#21
Stryderz

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You can change the hitchance , you can select it =)

 

Awesome :)


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#22
Stryderz

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Tested it in a Custom Game, seems to work good, gonna try this in a normal game and check back here :)


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#23
BlissW

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Tested it in a Custom Game, seems to work good, gonna try this in a normal game and check back here :)

 

Alright :P 


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#24
Stryderz

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Played 3 normal games, It did mis alot of Q's even with Hit chance on 99%.

Maybe i am doing something wrong. Overall its a good script though :)!


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#25
BlissW

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Played 3 normal games, It did mis alot of Q's even with Hit chance on 99%.

Maybe i am doing something wrong. Overall its a good script though :)!

 

Its not yours fault , also its not mine fault!

The Prediction is getting calculated by OpenPredict and I can do nothing against it x)

Also it is kinda impossible to hit every spell , since with a little bit of reaction time , you are able to dodge spells like MorgQ :)

 

And thanks for your feedback!

Would really try to do something against it , but I got no Influence into that x.x

 

Was the E usage fine?

Thats the main part about morg , there is a lot of logic in the E spell!


Edited by trooperhdx, 17 January 2017 - 01:36 .

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#26
Stryderz

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Its not yours fault , also its not mine fault!

The Prediction is getting calculated by OpenPrediction and I can do nothing against it x)

Also it is kinda impossible to hit every spell , since with a little bit of reaction time , you are able to dodge spells like MorgQ :)

 

And thanks for your feedback!

Would really try to do something against it , but I got no Influence into that x.x

 

Was the E usage fine?

Thats the main part about morg , there is a lot of logic in the E spell.

 

yea true it is never possible to hit everything like you said.

But i will still be using your script when i play Morgana becuz i like it alot :) great work.

The "E" Usage was fine if you ask me.

Also could you add an option to max for example W first then Q then E ?

Right now it is Leveling up the Q first.


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#27
BlissW

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yea true it is never possible to hit everything like you said.

But i will still be using your script when i play Morgana becuz i like it alot :) great work.

The "E" Usage was fine if you ask me.

Also could you add an option to max for example W first then Q then E ?

Right now it is Leveling up the Q first.

 

Could add a slider to chose which spell should be maxed first. but why would you max W if skilling your Q is more important? :P


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#28
nicksep

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Is lua that hard to pick up? Do you see it being possible to port from c#?

lua is easy as **** 


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#29
Stryderz

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Could add a slider to chose which spell should be maxed first. but why would you max W if skilling your Q is more important? :P

 

Cuz with my "W" i can farm like a beast on mid :D


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#30
BlissW

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Cuz with my "W" i can farm like a beast on mid :D

 

Will maybe add that later :P


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#31
BlissW

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✓  Best Answer

NEW VERSION : 0.04

 

ADDED AUTO UPDATE!


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#32
StopMotionCuber

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Nice Morgana Meme  Kappa
Gonna criticize after 28th next Month Kappa
 

Is lua that hard to pick up? Do you see it being possible to port from c#?

 
It's very different from C#, you don't have such a powerful IDE and it's basically a scripting language. Also you can do much more wrong as it compiles at runtime and you don't have strict variable types (So basically much more likely to run in an exception than in C#). Don't phrase me on this though as I only looked a bit at lua code and only have experience in Python (which is a scripting language too).

But if you got this and basically know how Scripting language works and are OK with looking up Callbacks instead of having them as Autocomplete you are fine and have an easy Scripting Language


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#33
BlissW

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Nice Morgana Meme  Kappa
Gonna criticize after 28th next Month Kappa
 

 
It's very different from C#, you don't have such a powerful IDE and it's basically a scripting language. Also you can do much more wrong as it compiles at runtime and you don't have strict variable types (So basically much more likely to run in an exception than in C#). Don't phrase me on this though as I only looked a bit at lua code and only have experience in Python (which is a scripting language too).

But if you got this and basically know how Scripting language works and are OK with looking up Callbacks instead of having them as Autocomplete you are fine and have an easy Scripting Language

 

 

You cant criticize a perfect morgana script =3


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#34
gimleey

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Nice Morgana Meme  Kappa
Gonna criticize after 28th next Month Kappa
 

 
It's very different from C#, you don't have such a powerful IDE and it's basically a scripting language. Also you can do much more wrong as it compiles at runtime and you don't have strict variable types (So basically much more likely to run in an exception than in C#). Don't phrase me on this though as I only looked a bit at lua code and only have experience in Python (which is a scripting language too).

But if you got this and basically know how Scripting language works and are OK with looking up Callbacks instead of having them as Autocomplete you are fine and have an easy Scripting Language

STOPPIE


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#35
StopMotionCuber

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STOPPIE

Just lurking for now  :ph34r:


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#36
Kasha

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idk if it was my  fault or what, but it didn't spellshield goldcards automatically.


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#37
Noddy

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idk if it was my  fault or what, but it didn't spellshield goldcards automatically.

Cuz Gold Card isnt added yet  :ph34r:


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#38
SadSanArt

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Muy bueno, quede como 9/0/22 con este mod la 1ra vez que lo use, aunque el combo aveces da error... igual no uso el combo, uso solo el haras, la R l uso manulmente xD like


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#39
ahmetatli

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thanks


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#40
BlissW

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thanks

 

 

No problem!

I hope you enjoy that script!

Muy bueno, quede como 9/0/22 con este mod la 1ra vez que lo use, aunque el combo aveces da error... igual no uso el combo, uso solo el haras, la R l uso manulmente xD like

 

please write it down in english , I dont understand :/


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