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C# API


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13 replies to this topic

#1
0xfinndev

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Shouldn't be too hard, to translate some of the opcodes/offsets to c#?

Since the core is already built, and injects to LoL, while grabbing the offsets and addresses, how hard would it be to import the dll using a standard C# function, and go from there?

PLS C# SOONTM


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#2
Zwei

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No time to learn C# tho FeelsBadMan


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#3
Cloud

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Wouldn't the bridge be a bit... slow. If we go through all that just to convert an API to C# and it's slow there's no point. Basically, I think lua is more then enough and we do not need C#.


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#4
ilovesona

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Wouldn't the bridge be a bit... slow. If we go through all that just to convert an API to C# and it's slow there's no point. Basically, I think lua is more then enough and we do not need C#.

but lua is too hard to maintain...


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#5
Cloud

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but lua is too hard to maintain...

What? Did I miss something? Source?


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#6
ilovesona

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What? Did I miss something? Source?

uh, maybe i'm lua newbie.

 

i prefer use IDE for coding, intellisense help me a lot.

 

sometimes fere(inspired? w/e) change the api without any announcement, you never know until you run that api.

 

not to mention the stupid char case or typo error...


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#7
Deftsu

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Wouldn't the bridge be a bit... slow. If we go through all that just to convert an API to C# and it's slow there's no point. Basically, I think lua is more then enough and we do not need C#.

 

C# is better in performance..


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#8
Krystra

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Lua is easier to learn. even if you dont know anything about programming you still can make scripts with lua with checking a few open sources script


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#9
0xfinndev

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Woah, this isn't a C# > Lua topic (even though it's pretty obvious who's the winner Kappa ).

IMO, it would be pretty easy to transfer onto C#, as fere is already maintaining the opcodes and addresses; and there's a simple import dll function in c#, that makes this so easy to do.


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#10
FlyFloop

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C# < LUA 


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#11
Asserio

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Lua is easier to learn. even if you dont know anything about programming you still can make scripts with lua with checking a few open sources script

That's true, but when you want to learn some more advanced things you need help. Like a lee see insec, with my experience i can't even do that i think. If we had tuturials to more advanced things on scripts would be awesome.


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#12
Hanndel

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That's true, but when you want to learn some more advanced things you need help. Like a lee see insec, with my experience i can't even do that i think. If we had tuturials to more advanced things on scripts would be awesome.

thats a medium level, first of it u need to know how vectors work, thats all


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#13
Zwei

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thats a medium level, first of it u need to know how vectors work, thats all

aaaaaaaaaand tables :nod:


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#14
Hanndel

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aaaaaaaaaand tables :nod:

tables are for better performance, dont needed atm Kappa


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