Kogmaw_One_Key
Features:
- Menu
- Q Usage
- W Usage with in the range of enemy
- E Usage
- auto ignite if the target is killable
- R Usage with prediction
- Use GOS Embed V-Laneclear and X-LastHit f7 and enable laneclear and last hit i disable iwalk for now because it so buggy in laneclear
TO DO:
Required libs:
Download
copy the text save to notepad and save as testscript1.lua and paste it in Gaminonsteriods Scripts folder
I have changed your script for use with Harass on C or change the HarassKey ingame in MENU.
If you press the Harass Button then Ultimate Only on Enemys.
I hope you like it
Here is the Code:
require("Inspired")
require('IWalk')
--V12 Ready
--API 0.0.5
Config = scriptConfig("Kogmaw", "Kogmaw_ComboHarsss")
Config.addParam("Q", "Use Q", SCRIPT_PARAM_ONOFF, true)
Config.addParam("W", "Use W", SCRIPT_PARAM_ONOFF, true)
Config.addParam("E", "Use E", SCRIPT_PARAM_ONOFF, true)
Config.addParam("R", "Use R", SCRIPT_PARAM_ONOFF, true)
OnLoop(function(myHero)
if not IWalkConfig.Combo then return end
DrawMenu()
DrawText("Combo ON",24,0,0,0xffff0000);
local target = GetCurrentTarget()
if ValidTarget(target, 1200) then
local QPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),1650,250,1200,70,true,true)
if CanUseSpell(myHero, _Q) == READY and QPred.HitChance == 1 then
CastSkillShot(_Q,QPred.PredPos.x,QPred.PredPos.y,QPred.PredPos.z)
end
if CanUseSpell(myHero, _W) == READY and IsInDistance(target, 600) then
CastTargetSpell(myHero,_W)
end
if ValidTarget(target, 1360) then
local EPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),1400,250,1360,120,false,true)
if CanUseSpell(myHero, _E) == READY and EPred.HitChance == 1 then
CastSkillShot(_E,EPred.PredPos.x,EPred.PredPos.y,EPred.PredPos.z)
end
end
if ValidTarget(target, 1800) then
local RPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),math.huge,1200,1800,150,false,false)
if CanUseSpell(myHero, _R) == READY and RPred.HitChance == 1 then
CastSkillShot(_R,RPred.PredPos.x,RPred.PredPos.y,RPred.PredPos.z)
end
end
end
end)
OnLoop(function(myHero) --GOOD idea I think by MarCiii
if not IWalkConfig.Harass then return end
DrawMenu()
DrawText("ULTIMATE ON",24,0,0,0xffff0000);
local target = GetCurrentTarget()
if ValidTarget(target, 1800) then
local RPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),math.huge,1200,1800,150,false,false)
if CanUseSpell(myHero, _R) == READY and RPred.HitChance == 1 then
CastSkillShot(_R,RPred.PredPos.x,RPred.PredPos.y,RPred.PredPos.z)
end
end
end)