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Kogmaw_One_Key Update v14


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23 replies to this topic

#1
snowbell

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Kogmaw_One_Key

 

giphy.gif

 

 



Features:

  • Menu
  • Q Usage
  • W Usage with in the range of enemy
  • E Usage
  • auto ignite if the target is killable
  • R Usage with prediction

TO DO:

  • not atm

USE F7 in Orbwalk

 

cvuGBy7.png?1

 

Required libs:

Download

copy the text in RAW save to notepad and save as Kogmaw_One_Key.lua in %appdata%/GamingOnSteroids/LOL/Scripts/Common

 

the code in testscript1.lua should look like this : 

require('Inspired')
require('Kogmaw_One_Key')

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#2
SweetStrawberry

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From what I read the description very good script, now I still need to go check out:D


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#3
snowbell

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From what I read the description very good script, now I still need to go check out:D

thanks hope you like it
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#4
Sealed

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good friends where I place the lib?


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#5
TheLegendaryFart

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i dont like r to mouse postion i dont why you just dont make it automatic


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#6
snowbell

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i dont like r to mouse postion i dont why you just dont make it automatic

what do you mean r to mouse position r is not prediction is not mouse in position


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#7
thunderwave

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will try this


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#8
snowbell

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will try this

thanks mate


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#9
thunderwave

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just try it, very good. Just very small bug, it wouldn't auto hit tower.


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#10
thunderwave

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thanks mate


Can you create a soraka script? She is damn goof with script.
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#11
snowbell

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Can you create a soraka script? She is damn goof with script.

lets see mate im not sure for now


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#12
thunderwave

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lets see mate im not sure for now

 

yeah I understand GoS may not supposes her spells yet.


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#13
snowbell

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yeah I understand GoS may not supposes her spells yet.

im updating all scripts for v11 of inspired and iwalk


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#14
snowbell

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update v11


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#15
MarCiii

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Kogmaw_One_Key



Features:

  • Menu
  • Q Usage
  • W Usage with in the range of enemy
  • E Usage
  • auto ignite if the target is killable
  • R Usage with prediction
  • Use GOS Embed V-Laneclear and X-LastHit f7 and enable laneclear and last hit i disable iwalk for now because it so buggy in laneclear

TO DO:

  • not atm


Required libs:

Download

copy the text save to notepad and save as testscript1.lua and paste it in Gaminonsteriods Scripts folder

 

I have changed your script for use with Harass on C or change the HarassKey ingame in MENU.

If you press the Harass Button then Ultimate Only on Enemys.

I hope you like it :) Here is the Code:

require("Inspired")
require('IWalk')

--V12 Ready
--API 0.0.5

Config = scriptConfig("Kogmaw", "Kogmaw_ComboHarsss")
Config.addParam("Q", "Use Q", SCRIPT_PARAM_ONOFF, true)
Config.addParam("W", "Use W", SCRIPT_PARAM_ONOFF, true)
Config.addParam("E", "Use E", SCRIPT_PARAM_ONOFF, true)
Config.addParam("R", "Use R", SCRIPT_PARAM_ONOFF, true)

OnLoop(function(myHero)
	if not IWalkConfig.Combo then return end
	DrawMenu()
	DrawText("Combo ON",24,0,0,0xffff0000);
	local target = GetCurrentTarget()
		if ValidTarget(target, 1200) then
			local QPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),1650,250,1200,70,true,true)
                 	if CanUseSpell(myHero, _Q) == READY and QPred.HitChance == 1 then
                 	CastSkillShot(_Q,QPred.PredPos.x,QPred.PredPos.y,QPred.PredPos.z)
		end

		if  CanUseSpell(myHero, _W) == READY and IsInDistance(target, 600) then
                        CastTargetSpell(myHero,_W)
		end	

		if ValidTarget(target, 1360) then
			local EPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),1400,250,1360,120,false,true)	
	        	if CanUseSpell(myHero, _E) == READY and EPred.HitChance == 1 then
                 	CastSkillShot(_E,EPred.PredPos.x,EPred.PredPos.y,EPred.PredPos.z)

        		end
		end
		if ValidTarget(target, 1800) then
			local RPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),math.huge,1200,1800,150,false,false)	
	        	if CanUseSpell(myHero, _R) == READY and RPred.HitChance == 1 then
                 	CastSkillShot(_R,RPred.PredPos.x,RPred.PredPos.y,RPred.PredPos.z)
			end
		end

	    	end 
end)

OnLoop(function(myHero) --GOOD idea I think by MarCiii
	if not IWalkConfig.Harass then return end
	DrawMenu()
	DrawText("ULTIMATE ON",24,0,0,0xffff0000);
	local target = GetCurrentTarget()
		if ValidTarget(target, 1800) then
			local RPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),math.huge,1200,1800,150,false,false)	
	        	if CanUseSpell(myHero, _R) == READY and RPred.HitChance == 1 then
                 	CastSkillShot(_R,RPred.PredPos.x,RPred.PredPos.y,RPred.PredPos.z)
			end
		end 
end)

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#16
snowbell

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I have changed your script for use with Harass on C or change the HarassKey ingame in MENU.

If you press the Harass Button then Ultimate Only on Enemys.

I hope you like it :) Here is the Code:

require("Inspired")
require('IWalk')

--V12 Ready
--API 0.0.5

Config = scriptConfig("Kogmaw", "Kogmaw_ComboHarsss")
Config.addParam("Q", "Use Q", SCRIPT_PARAM_ONOFF, true)
Config.addParam("W", "Use W", SCRIPT_PARAM_ONOFF, true)
Config.addParam("E", "Use E", SCRIPT_PARAM_ONOFF, true)
Config.addParam("R", "Use R", SCRIPT_PARAM_ONOFF, true)

OnLoop(function(myHero)
	if not IWalkConfig.Combo then return end
	DrawMenu()
	DrawText("Combo ON",24,0,0,0xffff0000);
	local target = GetCurrentTarget()
		if ValidTarget(target, 1200) then
			local QPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),1650,250,1200,70,true,true)
                 	if CanUseSpell(myHero, _Q) == READY and QPred.HitChance == 1 then
                 	CastSkillShot(_Q,QPred.PredPos.x,QPred.PredPos.y,QPred.PredPos.z)
		end

		if  CanUseSpell(myHero, _W) == READY and IsInDistance(target, 600) then
                        CastTargetSpell(myHero,_W)
		end	

		if ValidTarget(target, 1360) then
			local EPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),1400,250,1360,120,false,true)	
	        	if CanUseSpell(myHero, _E) == READY and EPred.HitChance == 1 then
                 	CastSkillShot(_E,EPred.PredPos.x,EPred.PredPos.y,EPred.PredPos.z)

        		end
		end
		if ValidTarget(target, 1800) then
			local RPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),math.huge,1200,1800,150,false,false)	
	        	if CanUseSpell(myHero, _R) == READY and RPred.HitChance == 1 then
                 	CastSkillShot(_R,RPred.PredPos.x,RPred.PredPos.y,RPred.PredPos.z)
			end
		end

	    	end 
end)

OnLoop(function(myHero) --GOOD idea I think by MarCiii
	if not IWalkConfig.Harass then return end
	DrawMenu()
	DrawText("ULTIMATE ON",24,0,0,0xffff0000);
	local target = GetCurrentTarget()
		if ValidTarget(target, 1800) then
			local RPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),math.huge,1200,1800,150,false,false)	
	        	if CanUseSpell(myHero, _R) == READY and RPred.HitChance == 1 then
                 	CastSkillShot(_R,RPred.PredPos.x,RPred.PredPos.y,RPred.PredPos.z)
			end
		end 
end)

thanks mate for doing this upvote for u


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#17
Robaczek

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I have an error connected with line 7. Something with nil value.


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#18
snowbell

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I have an error connected with line 7. Something with nil value.

sory mate will check it later


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#19
snowbell

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sory mate will check it later

i try it now and not getting any error please download new libs thanks


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#20
snowbell

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update to Inspired.lua and IAC.lua v14


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