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AutoUpdate example for everyone


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28 replies to this topic

#21
Meeboo

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Don't get the reason  :huh:

Because I thought lua will auto set the elements in the table...

 

Tested:

Didn't change stuff :/

Actually, we have to give index for all members in a table


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#22
Zwei

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Shortened code still errors but downloads

local sf = {
{[1] = "Dlc_glados_killing_spree_ann_glados_kill_double_",[2] = 1},
{[1] = "Dlc_glados_killing_spree_ann_glados_kill_triple_",[2] = 1},
{[1] = "Dlc_glados_killing_spree_ann_glados_kill_ultra_",[2] = 2},
{[1] = "Dlc_glados_killing_spree_ann_glados_kill_rampage_",[2] = 3},
{[1] = "Dlc_glados_ann_glados_followup_respaw_",[2] = 13},
{[1] = "Dlc_glados_ann_glados_ally_neg_",[2] = 26},
}
 
if not DirExists(SOUNDS_PATH..[[\Glados\]]) then
CreateDir(SOUNDS_PATH..[[\Glados\]])
end
 
for _,i in pairs(sf) do
for l=1,i[2] do
print(i[1]..i[2])
if not FileExist(SOUNDS_PATH.. [[\Glados\]] .. i[1] .. l .. ".wav") then
DownloadFileAsync("https://raw.githubusercontent.com/LoggeL/GoS/master/GS/" .. i[1]..l..".wav" ,SOUNDS_PATH .. [[\Glados\]] .. i[1]..l..".wav")
else 
print("exists")
end
end
end

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#23
Meeboo

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it's your typo. pls change PrintChat("Downloaded "..i[1]..l) not i[i] :spurdo:

Spoiler

Edited: just tested and worked fine


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#24
Zwei

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it's your typo. pls change PrintChat("Downloaded "..i[1]..l) not i[i] :spurdo:

Spoiler

Edited: just tested and worked fine

 

Nah it was the bad usage of the function in async xD

It worked after I re added the function () end 


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#25
Deftsu

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Nah it was the bad usage of the function in async xD
It worked after I re added the function () end


i told you lol, your printchat had problems, so just add function() end instead
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#26
Zwei

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i told you lol, your printchat had problems, so just add function() end instead

 

So PrintChat in that func broke it? Why did that happen :huh:


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#27
Deftsu

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So PrintChat in that func broke it? Why did that happen :huh:


cuz of i[i] i would say.
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#28
Zwei

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cuz of i[i] i would say.

 

ah lol... FML


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#29
Icesythe7

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why not just zip all the sound files then download the entire zipped folder and just unzip it on users pc so you don't have to do all that crap :)


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