remove require inspired as its inbuilt into gos, u have rchannel set to false in both onupdatebuff and onremovebuff, then u double set blocking movement which is never called in ontick as the rchann is always false from previous mistake, also side note doing "if rChannel == true then" isnt needed just do "if rChannel then" or for false do "if not rChannel then" also theres stuff in ontick that shouldnt be there like mana calcs as you are calling them twice. please remember to check your code in game before you release. also you cant do this "CastTargetSpell(target , _R) and DrawText(" Ultimate being used ", 11, 250, 250, GoS.Cyan)"
put the draw in ondraw else it will stutter in ontick and u cant use "and" like that