function LoadWalker() if IOW_Loaded then Callback.Add("Tick", function() Loop(IOW:Mode(), "Combo", "LastHit", "LaneClear") end) end if DAC_Loaded then Callback.Add("Tick", function() Loop(DAC:Mode(), "Combo", "LastHit", "LaneClear") end) end if PW_Loaded then Callback.Add("Tick", function() Loop(PW:Mode(), "Combo", "LastHit", "LaneClear") end) end if GosWalk_Loaded then Callback.Add("Tick", function() Loop(GetCurrentMode(), 0, 3, 2) end) end end function Loop(orb,value,value1,value2) enemy = GetCurrentTarget() if orb== value and ValidTarget(enemy, 2000) then funct() end if orb == value1 then funct() end if orb == value2 then funct() end end
This is how i did multi orb, quick and easy. Snippet from GP just do LoadWalker() where you would put ontick and it will work.