function LoadWalker()
if IOW_Loaded then
Callback.Add("Tick", function() Loop(IOW:Mode(), "Combo", "LastHit", "LaneClear") end)
end
if DAC_Loaded then
Callback.Add("Tick", function() Loop(DAC:Mode(), "Combo", "LastHit", "LaneClear") end)
end
if PW_Loaded then
Callback.Add("Tick", function() Loop(PW:Mode(), "Combo", "LastHit", "LaneClear") end)
end
if GosWalk_Loaded then
Callback.Add("Tick", function() Loop(GetCurrentMode(), 0, 3, 2) end)
end
end
function Loop(orb,value,value1,value2)
enemy = GetCurrentTarget()
if orb== value and ValidTarget(enemy, 2000) then
funct()
end
if orb == value1 then
funct()
end
if orb == value2 then
funct()
end
end
This is how i did multi orb, quick and easy. Snippet from GP just do LoadWalker() where you would put ontick and it will work.
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