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BardBae update [6/20/2016]

Bard BardBae Logic Stun

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4 replies to this topic

#1
BaeSuzy

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odaqY.png

BardBae - The Wandering CareTaker

odits.gif

Features

• Logic Stun detect if minion > enemies and enemies > enemies.

• Auto stun wall Q logic + Wall Distance for Draw Q Range + Bonus Bind Range must stay 450 distance

New: Auto Stun bind on 2 Enemy

• Heal Logic

• ULT enemies 3400 range Kappa

New: Draw Range+Bind

 

Added

IOW features tick-small.png

Target Selection ulttick-small.png

Bind Range = Draw tick-small.png

New: Range Q + Bind Range Q = Draw tick-small.png

New: Bind Range default 450-500 tick-small.png

New: Auto Stun Bind on 2 enemies  tick-small.png

 

 

Error

fixed - logic auto stun wall distance 450 bind range bonus.tick-small.png

fixed - logic stun Q mCollison + hCollisontick-small.png

fixed - GetCircularAoePredicttick-small.png

fixed - Width Q tick-small.png

fixed - IsDead()tick-small.png

 

Boss

Imstuckinhell - force me to look pretty menu.

 

Require

require 'DamageLib' tick-small.png
require    'IPrediction'
require 'MapPositionGOS' tick-small.png
require 'OpenPredict' tick-small.png

 

Support

IOWtick-small.png

DAC:Rtick-small.png

DACtick-small.png

GosWalktick-small.png

 

update log

Draw bind Q + range Q 6/19/2016

smooth stun wall 6/19/2016

isDead() 6/19/2016

Auto Stun Bind 2 Enemies 6/20/2016

delete IPrediction 6/20/2016

 

Credit

Maxxxel - Wall Function

Deftsu - API and DamageLib

jouzuna - OpenPredict

 

Download: bardBae.lua


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#2
Maxxxel

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First.
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#3
davzew

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First.

probably the last


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#4
Imstuckinhell

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probably the last

:miinkappa:


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#5
filippe999

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Will test

Misses some pretty obvious stuns with minions and when both enemies are in line, otherwise the auto-stun feature works about 60% of the time, No complaints on W logic and ult logic, which would be very hard to code, so kudos, is also ok, no complaints there.

Overrall good, it just seems to hold off on Q a lot of the time, probably due to many stun checks.


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