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Auto Summoners Ignite


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3 replies to this topic

#1
Inferno

Inferno

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Auto Summoners Ignite. Have couple of modes...
1) Ultra-light - casting Ignite if damage > target health (and regeneration rate).
2) Light - see 1 + don't have potions
3) Medium - see 2 + don't have Summoners Heal (or it is on CD that is higher than 5 seconds), dont have life saving ultimates, don't have passive heal (like Volibear's one), can't shield, and so on and so on.
4) Hard - see 3 + also checks for enemies nearby and their stats (like, if enemies nearby have ults ready (Kayle, Zillean) or heals (Summoner one, or Soraka, Nidalee))
5) Uberhard - see 4 + can land one AA to guarantize kill.
 
Bronze V - enough to use 1st mode, but at Golds-Plats, maybe Hard mode will be ultra useful.
By default: Medium mode set.
 
(My first message! ^_^ )

Merged with Auto Summoner Spells! Link:There
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#2
Banana

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If I understand you wish some logic to be added to Ignite spell?

 

For now, as far as I know, Feretorix is focusing on adding more features to the tool, and will probably later on improve existing features.

 

BTW, welcome to the forum!


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#3
Inferno

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Yeah. More correctly - added Kill Secure logic (cause I didn't seen autoignition there before).

Say NO to wasted Ignites!


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#4
pleb

pleb

    still not banned :K

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yeah fere needs to add some logic to bot :K


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