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[Patch 6.13] [Free] Perfect Vision

warding perfect

Best Answer Zwei , 31 July 2016 - 12:14

For those who don't get how to install it.

 

Press

 

HERE

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61 replies to this topic

#1
WhiteHat

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Perfect Vision

Features:

- Paint wards placed by enemy team

- Paint each ward real vision camp

- Paint enemy wards in minimap New

- Paint ward OnLoad, so you can use 2xF6 without lossing paintings! New

- Auto updater New

gUZzpP7.jpg

8liZoCE.jpg

 

Require:

Libraries MapPosition & MapPositionGOS

 

Download and intructions:

Just download and play!

Be care with Vision Quality maybe your computer cant afront it if you put too high values.

 

Credits:

CptZeyx : Thanks for helping with API and autouploader!

Deftsu : Giving information about OnLoadObject

 

My first script on this comunity Yehh!

WhiteHat


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#2
Cloud

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Nice job +1


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#3
Deftsu

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Very nice job, looks clean, consider adding OnObjectLoad callback (Stored Objects from OnCreateObj which trigger On Load) if someone reload so you don't lose wards tracking on x2 f6.


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#4
WhiteHat

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Nice job +1

Thanks!!


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#5
WhiteHat

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Very nice job, looks clean, consider adding OnObjectLoad callback (Stored Objects from OnCreateObj which trigger On Load) if someone reload so you don't lose wards tracking on x2 f6.

Nice point, I thought on it!

Will try to work on that tomorrow at night :)


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#6
BaeSuzy

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feedback.

how much fps drop? for all allies ward and enemies ward?

teemo R: noxious trap Sight Radius 212.5 will add? or nah?


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#7
WhiteHat

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feedback.

how much fps drop? for all allies ward and enemies ward?

teemo R: noxious trap Sight Radius 212.5 will add? or nah?

Ahh good idea to add traps vision but probably not worth,

FPS DROP on my PC is 0 because i have a good compute

but dont worry about that You have a slider in config, default is 3 and it keeps drawing really nice (First photo value = 3) so can put 2 or 1 if not :)


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#8
AnhDuc

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MUST UPVOTE


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#9
Maxxxel

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U don't get this exact lines with my MapPos :D I simply don't made so much points
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#10
MeoBeo

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Great script. very useful :D


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#11
WhiteHat

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U don't get this exact lines with my MapPos :D I simply don't made so much points

Know that! I have thought on it! Have thought about a project to define walls better maybe we can do it together?


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#12
WhiteHat

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Great script. very useful :D

Thanks!


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#13
WhiteHat

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MUST UPVOTE

:)


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#14
Maxxxel

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Know that! I have thought on it! Have thought about a project to define walls better maybe we can do it together?


No need. Just wait some time and we have better wall function integrated.
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#15
WhiteHat

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No need. Just wait some time and we have better wall function integrated.

Oh wait then Hahaha

thx for info


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#16
Zwei

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Vector:rotated :popcorn:
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#17
WhiteHat

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Vector:rotated :popcorn:

Haha know that but that funcion in api gave me problems in other apis (I cant say names) so I prefered to dont waste time Thx for the note btw!


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#18
WhiteHat

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Update Version: 1.09

 

Hi guys, new version is up, please download from download link for last time!

 

New features:

- Paint wards in minimap

- Can reload 2xF6 without lossing paintings

- Autoupdater, so this is the last time you download from github manually


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#19
Cloud

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Update Version: 1.09

 

Hi guys, new version is up, please download from download link for last time!

 

New features:

- Paint wards in minimap

- Can reload 2xF6 without lossing paintings

- Autoupdater, so this is the last time you download from github manually

 

Nice


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#20
Hanndel

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why [free]? Doge


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