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Display damage


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9 replies to this topic

#1
alucard63

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is it possible to make a script that calculat DPS on enemys (Q dmg W dmg E dmg R dmg AA damage AA damage on crit ignite) then calculate my hero's (max pv armor MR) and then display Hard on enemy hero with red color if enemy's DPS> my hero resistance .Display medium with yellow color on enemy if enemy's DPS=my hero resistance.Display easy with green color on enemy if enemy's dps<my hero resistance

 

a script like that will make decision in the game a lot better and help player to make less mistakes so what you think about it?


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#2
Salami

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Yeah, it's possible and a really good ideia bro


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#3
Imstuckinhell

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Which spell is Z ? 

:minikappa:


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#4
alucard63

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i mean  W dude sorry i ll fix that  =D


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#5
Zwei

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is it possible to make a script that calculat DPS on enemys (Q dmg W dmg E dmg R dmg AA damage AA damage on crit ignite) then calculate my hero's (max pv armor MR) and then display Hard on enemy hero with red color if enemy's DPS> my hero resistance .Display medium with yellow color on enemy if enemy's DPS=my hero resistance.Display easy with green color on enemy if enemy's dps<my hero resistance

 

a script like that will make decision in the game a lot better and help player to make less mistakes so what you think about it?

 

I don't get  :huh: 

How do you want to compare a number vs a percentage?


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#6
alucard63

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I don't get   :huh:

How do you want to compare a number vs a percentage?

 

i'am not a developer dude your the developer i dont know how it works i'am here to share ideas with the community, but you have the main idea (you take enemy's damage information you take your hero resistance's information and then you compare and display message this message will help player to take good decision)


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#7
Platypus

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He wants to show how much damage the enemy can do to you. With the resistance he meant the "real" damage, not the paper ones.

Basically reverse damage draws


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#8
Zwei

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i'am not a developer dude your the developer i dont know how it works i'am here to share ideas with the community, but you have the main idea (you take enemy's damage information you take your hero resistance's information and then you compare and display message this message will help player to take good decision)

 

I can reverse Paint.lua for the closest enemy if you want to :S


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#9
alucard63

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I can reverse Paint.lua for the closest enemy if you want to :S

 

ok go for it


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#10
Zwei

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http://gamingonstero...o-kill/?p=72084


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