Well actually this Draven script was pretty OK, the problems I noticed were that it had problems with using his ultimate ability
110 / 100 / 90
hurls two massive axes in the target direction, dealing physical damage
to all enemies struck.
「 PHYSICAL DAMAGE:[/size]
175 / 275 / 375 (+ 110% Bonus AD)
Upon reaching the edge of the map, striking an enemy champion
, or upon the reactivation of Whirling Death
, the axes slowly come to a stop before changing direction and returning to Draven
, dealing the same physical damage
to every enemy struck on the way back.Whirling Death
deals 8% less damage
for each unit hit, down to a minimum of 40%. This reduction resets when the axes' reverse direction.
was not working as intended. He never used it.
Another problem was that he didn't like to utilize his passive ability with the Orbwalker GoS:Walk
League of Draven
INNATE: When Draven
catches a Spinning Axe
, kills a non-champion
or destroys a turret
, he gains a stack of Adoration
. In addition, Draven
generates 2 bonus Adoration
stacks if he kills 6 non-champions
in a row without dropping an axe
kills an enemy champion
, he consumes all of his Adoration
stacks and gains 50 + (2 × stacks) . Draven
loses half of his Adoration
stacks upon death.
I would really enjoy if you could take some of you preacios
spamming programming time and you probably invested not a lot of work into this script.
Hope to see some improvemnts in the near furture (which is not soonTM)
Your biggest fan (not the fan that makes wind)
Edit: have some Kleepos for your work