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[Library] deLibrary <- All-in-One Universal Scripter Library


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#1
Inferno

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deLibrary

title.png

Latest version: Finalized I (13:43 18.09.2015)
Changelog:
Spoiler


HowToStart:
Spoiler


Core file - Download link: deLibrary.lua

Module/Addon Information and Download Links:
Module: Target Selector, Minion Manager and Hero Manager (deTSMMnHM)
Current version: Finalized Release (13:43 18.09.2015)
Download link: deTSMMnHM.lua
Features:
- Hero Manager (Select any hero - any time! Now with ability to search for best matching hero right inside method!)
- Target Selector (Nothing, but doing a work with HeroManager even more easy! TONS of available modes, PLUS YOU CAN CREATE YOUR OWN VERY EASELY!)
- Minion Manager (Supports JUNGLE too!)
Required addons: deHelper (to make more TS modes), deGold (same thing)

Addon: deHelper
Current version: Finalized Release (13:43 18.09.2015)
Download link: deHelper.lua
Features:
- Aliases to most some functions!
(Examples: GetBonusDmg -> GetBAD, GetBaseDamage -> GetAD, GetMaxMana -> GetMaxMP)
- Functions to get information about heroes, minions and other things, that is not included in standart library!
(Examples: GetPercentHP, GetDistance, CalcDamage, IsValidTarget...)
- Debug Attachment, that allows you to display various debug messages with EASE!
- DelayManager - now you can delay your actions!

Addon: deKeys
Current version: Finalized Release (13:43 18.09.2015)
Download link: deKeys.lua
Features:
- Most of keys in easy access. No need to remember keycodes like 0x10 or 0x33, no need to write something like string.byte("S") - just write Keys.Shift, Keys.Num3, Keys.S - and you're done!
- KeyManager Attachment (now glitchless), that allows you to do various things when key is Pressed, but not Held (if you need to call method ONCE, not 10000 times)
- Easy access to key names, just use KeyName[code of key what name you want to receive] and it will return you that name! So KeyName[0x20] will return "Spacebar"! :)

Addon: deGold
Current version: Pre-finalized (13:43 18.09.2015) - decent stability version, for 5.15 patch (no new items included yet, no prices yet changed too)
Current process: Waiting for functions to be implemented by Feretorix, but this thing is still can be used.
Download link: deGold.lua
Features:
- Find most fed champion by looking at his current build!
- Understand the financial question of the game!

Addon: deColors
Current version: Finalized Release (13:43 18.09.2015)
Download link: deColors.lua
Features:
- All the colors in easy access! No need to remember all those RGB codes, it is already done for you!
- Have two versions:
1) You can write Colors.Red now instead of ARGB(0xff,0xff,0x00,0x00).
2) Also, you can write TColors (Transparent Colors) instead. It is almost same to use, you just provide one argument inside: TColors.Red(0x80) - it means nothing but ARGB(0x80, 0xff, 0x00, 0x00)

Addon: deObjector
Current version: Finalized Release (13:43 18.09.2015)
Download link: deObjector.lua
Features:
* Object manager! (Access any object you want to! Wards? Yes! Draven Q's? YES! Other things!? YES-S-S!!! It's all there!)

Module: deOrbwalker
Current version: UnderAlpha, version 0 (13:43 18.09.2015)
Download link: deOrbwalker.lua
Current process: Making this thing move.
Features (in future, through):
- OrbWalk function, that can be placed after every skill spamming! (Like, Orb.Orbwalk(GetMousePos()) )
- AfterAttack, BeforeAttack and OnAttack events!
- Ranged (toMouse) and Melee (stick to target) modes!
- Self-tweaking windup time (both for ranged and melee, both standart and ping-dependant!)

Module: dePredictor
Current version: UnderAlpha, version 0 (13:43 18.09.2015)
Download link: dePredictor.lua
Current process: Creating Vector library, gathering width formulas and AOE MEC.
Features (in future):
- Couple of modes!
- Best line prediction!
- Best cone prediction!
- Best AOE prediction! (implemented by half)
- Specific prediction! (like Ashe's Volley or Twisted Fate's Wild Cards)
- Minion Farm Locations!
- And so, so much more...

Addon: deEvents
Current version: Not released yet
Current process: Thinking what events I can do...
Download link: No yet
Features:
* All events, funny ones and useful ones? What you will have?
OnFlash(object, position) --Possible OnBlink, because Flash is 'blink'-type spell.
OnStun(object)
OnDash(object, position)
OnChannel(object)
OnPing(position, pinginfo)
And much much more, as soon as more functions became available.

Unreleased:
Spoiler


Current progress: Stabilizing other projects.
  • 7

#2
Cloud

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Good job! Need the TSMMHM badly for syndra :P


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#3
Deftsu

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Good job :o waiting for the other 60% :D


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#4
Inferno

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Added: Alpha-version of TSMMnHM module + documentation. Write there about all bugs you had encountered.
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#5
Luri

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Very nice Job!


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#6
TristanabestOne

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good


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#7
Inferno

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Change: Updated TSMMnHM module, now it looks and acts way better!
Added: Core file, that have full documentary about all modules!
Added: Helper Module.

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#8
mili11

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it shows error msg  deTSMMnHM.lua 158'}' expected {to close '{' at line 154) near 'low_EHP


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#9
Vedere

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Any screenshot to show the menu?


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#10
Inferno

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it shows error msg  deTSMMnHM.lua 158'}' expected {to close '{' at line 154) near 'low_EHP

Yeah, I am sorry for it, and I know it (look first message. Current version is broken. Half - because of me, half - because of GoS. I am already fixing things, just be patient!

Any screenshot to show the menu?

For this moment, no screenshots - development of menu is currently stopped (I don't have a single idea how to build menu in Lua), use DLib for time being.
  • 0

#11
Inferno

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Fix: Now TSMMnHM module works without bugs. Most of the time... :) Enjoy!
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#12
Inferno

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Add: Notification manager in deHelper module!
Add: KeyPresser manager in deHelper module! (Allows to do things on Key PRESS, not HOLD (so method you want to call will be called once, not tons of times)
Edit: Some functions from deTSMMnHM was traveled to deHelper!
Add: Some new functions in deHelper!

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#13
WizKalibog

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hey nothing show up :3 help!!!!


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#14
Inferno

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hey nothing show up :3 help!!!!

Say what is your bug and how to repeat it? What you did, step by step?
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#15
WizKalibog

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Say what is your bug and how to repeat it? What you did, step by step?

im not good in english pls understand first i download the delibrary and paste in the common folder and the dehelper,deTSMMnHM.lua


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#16
Inferno

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im not good in english pls understand first i download the delibrary and paste in the common folder and the dehelper,deTSMMnHM.lua

Oh, do you think that this is a script? No, guy, it is a library for developers, not for the end-users. Of course it will not show anything. It is only a part of script, other part uses this one to get results.
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#17
Inferno

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Added: deKeys add-on. Nice!
Added: deGold add-on. DOUBLE nice, now +1 mode in targetselector!
Fix: TargetSelector had bad ternary operators. Replaced. Now should work nicely.

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#18
Bandeira

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Help me...

PvVAAWs.png


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#19
WizKalibog

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http://postimg.org/image/5nyuc4h1p/ help!! but already use your tryndamere helper.


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#20
Inferno

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Help me...
PvVAAWs.png

See. This is kinda common error, through.
You need to save files in UTF-8 WITHOUT BOM character encoding.
Or, you can save it as ANSI, it should work too.

http://postimg.org/image/5nyuc4h1p/ help!! but already use your tryndamere helper.

K, try now. Re-download deHelper, save it as usual and try it now. Should be fixed.
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