Do you mean so that if you're going to walk into stealth detection range of enemy, or if your Q is about to run out?
Will add a stealth detection range indicator around the closest enemy, so you know how close you have to be to get spotted.
Will also add text on screen when the time left for stealth is less than 2 seconds.
Moving the players character is awkward because if you're holding spacebar or smth the orbwalker will clash and you'll get really obvious script stuttering.
Will work to add this.
I don't have a ton of free time at the moment, so I may not get it done for a little while, I should get my time back after next week ends.
dont worry take your time