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Official ChampionTracker Script


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25 replies to this topic

#1
Feretorix

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Preview of the Menu:
949b33c738.png



Preview Screenshot:
champion_tracker.png
spell_tracker_animated.gif




 

Feature explanation:

 

  • Champion Tracker - track certain invisible stats for champions on the map.
    • Enabled - toggle this to enable/disable the script.
    • Spell Tracker - tracks champion spells, summoners and trinket.
      • Enabled - toggle this to enable/disable spell tracking.
      • Track Enemies - toggle this to enable/disable tracking enemy champion spells.
      • Track Allies - toggle this to enable/disable tracking ally champion spells.
      • Track Trinket - toggle this to enable/disable tracking of trinket spell slot.
    • Experience Tracker - track the experience bar of champions.
      • Enabled - toggle this to enable/disable experience tracking.
      • Track Enemies - toggle this to enable/disable tracking experience for enemy champions.
      • Track Allies - toggle this to enable/disable tracking experience for ally champions.
    • Waypoint Tracker - track where champions have clicked to go while moving.
      • Enabled - toggle this to enable/disable waypoint tracking.
      • Track Enemies - toggle this to track enemy champion wapoints.
      • Track Allies - toggle this to track ally champion waypoints.
      • Show Name - toggle this to show player name at the end point.
      • Show Time - toggle this to draw an estimated time reaching the point.

 

 

 

Since it is official script, it is pre-downloaded from the Loader, you can check the source code here. 


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#2
74lord

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Works great, my only concern is how messy it looks. Would you be willing to make it look like: http://imgur.com/a/dtMYw
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#3
Feretorix

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Hello, to this day i was not able to find externally the health bar position of an unit. If i find a way, i will definitely change the script look!


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#4
Karpfisch

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Even if it doesn't get to the level of detail it had with L#, I would like to see a cleaner and smaller version of the tracker. It really feels a little messy at the moment


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#5
nederlanders

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I agree it looks messy, could you maybe add a ward vision range, the true vision and not just a circle?


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#6
evitaerCi

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Hello, to this day i was not able to find externally the health bar position of an unit. If i find a way, i will definitely change the script look!

i need it :pepe:
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#7
Feretorix

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I agree it looks messy, could you maybe add a ward vision range, the true vision and not just a circle?

 

You can get the exact ward vision range with this: http://gamingonstero...areness-script/

 

wardawareness.png


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#8
ShamelessPerson

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When i choose this, my gos crashing
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#9
LeighaLish

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When i choose this, my gos crashing

unusual, I use this fine. you crash only loading this?


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#10
thenecro

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When i choose this, my gos crashing

crashed me too !!!


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#11
ShamelessPerson

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It's about ExtLib btw. But i dont know why.


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#12
Feretorix

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If you use only official scripts, without any 3rd party ones you will never crash.


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#13
Aristo

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nice will test


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#14
nomorebanwavespls

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Is it broken ? Can't see any info in game


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#15
skripter

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Is it possible in the future there will be an option only to see available enemy spells? And no green bar etc..


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#16
LeighaLish

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Is it possible in the future there will be an option only to see available enemy spells? And no green bar etc..

It already does this. You can even see how many ranks into that ability


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#17
skripter

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It already does this. You can even see how many ranks into that ability


Sorry I dont' understand? What I mean is that I want to disable the green bar, cuz i only want to see summoners. I dont even know what the green bar means
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#18
LeighaLish

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Sorry I dont' understand? What I mean is that I want to disable the green bar, cuz i only want to see summoners. I dont even know what the green bar means

qwer spells are the 4 green bars


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#19
skripter

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qwer spells are the 4 green bars


Ok and there is a way to turn that off? I only want to see summoner spells
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#20
LeighaLish

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Ok and there is a way to turn that off? I only want to see summoner spells

Well what happens if you turn off spell tracker for allies and enemies? Does the summoners stay?


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