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Accurate Spell Data (Width, Speed...)


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#1
Swagoverflow

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Hello, 

 

Is there a way to get the static values from riot? I don't want to rely on some InGame Math (Latency+FPS are destroying the actual result) and the old "riot-decoder" Tool apparently doesn't work anymore. GetSpellData doesn't hold the necessary Information. Apparently SpellData is saved in .raf/.dat files in the League of Legends Folder but i had no luck unpacking them. 


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#2
Toshibiotro

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.missileData
for external anyway
 

or you can just look at an open source evade


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#3
hyyerrkid

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most recent data is from patch 7.20 which is outdated af for champs like urgot

 

SL-Evade is the best open-source spell data, although it seems to be 7.20 data as well


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