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Helping to make the tool better


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#1
DopeMango

DopeMango

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Hi I want to help make this RL helper tool more efficient.

These videos explain the core basics of physics of rocket league:

 

Boosting & Jumping mechanics - Rocket Science #1

 

Rocket League ball physics - Rocket Science #4
https://www.youtube....h?v=9uh8-nBlufM

 

Rocket Science #6 - Mistakes and Additions to Previous Episodes

https://www.youtube....h?v=CPlOh5cAizo

 

Boostpad Hitboxes - Rocket Science Mini #2 (Would be nice to have a button to press and it drives to nearest boost pad while rotating back)

https://www.youtube....h?v=xgfa-qZyInw

 

Car Hitboxes & Turning - Rocket Science #8

https://www.youtube....h?v=Ymv_ARs33rY

 

Supersonic != Max speed - Rocket Science #11

https://www.youtube....h?v=mlWY6x8g5Ps

 

Dodges explained. Power & more - Rocket Science #14

https://www.youtube....h?v=pX950bhGhJE

 

Perfect fast aerials through science! - Rocket Science Applied #2

https://www.youtube....h?v=Y9o8ZPEwwK8

 

Maximize Shot Power - Rocket Science #20

https://www.youtube....h?v=DRO8-784eSk

 

All these videos explained by HalfwayDead he included the physics in great details maybe it can help the development of the tool..
I have some good information for you in terms of freestyle button option to make it super accurate I want to help this tool be even better

Thanks for reading all this and hopefully if the devs watched these videos in order they might find ways to make auto-jump or auto-aim with freestyle enabled by default (as you jump and use boost the key will be used automatically)

 

Hope it helps for the devs!

 

What do you think about it?


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#2
Heisa

Heisa

    RocketLeague Dev

  • RocketLeague Dev
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Thanks


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