Jump to content

Welcome to Gaming On Steroids Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account
Photo

Server sided item hacks?


Best Answer Heisa , 09 December 2022 - 01:24

There has to be some kind of vulnrabilty in the game. I just want to buy server sided item hacks. That simple. Anyone knows anything?

No, we do not, and will not offer that here

Go to the full post »


  • This topic is locked This topic is locked
14 replies to this topic

#1
Ploffer

Ploffer

    Newbie

  • Members
  • 6 posts

I recently saw alot of videos of this guy in the cheating industry who has had server sided item hacks in his own mod menu. He recently stopped the server sided hacks and made them client side only and started selling it. I was wondering... Are there any other people who know anything about this? Maybe someone else who has server sided item hacks? Or someone who does sell them ;)


  • 0

#2
ferats70

ferats70

    Member

  • Members
  • 19 posts

would love to know as well


  • 0

#3
virtualminds

virtualminds

    Member

  • Members
  • 16 posts

You are probably referring to Crunchy. Yes his tool used to be able to spawn client sided items. He has stated he is never going to bring that back because of the banrate and the scams people could pull off with it. from what i know he is the only person that has gotten server side items to work. I had a recent conversation with him and hes like 99% sure its something him and only a few others know about.


  • 0

#4
Ploffer

Ploffer

    Newbie

  • Members
  • 6 posts

You are probably referring to Crunchy. Yes his tool used to be able to spawn client sided items. He has stated he is never going to bring that back because of the banrate and the scams people could pull off with it. from what i know he is the only person that has gotten server side items to work. I had a recent conversation with him and hes like 99% sure its something him and only a few others know about.

I also talked to him and asked him if he would sell me the server sided mod menu for a price of his choice and he denied it. Hope there are other people who are willing to do that but i don't think crunchy will ever bring back server sided mods...


  • 0

#5
virtualminds

virtualminds

    Member

  • Members
  • 16 posts

I also talked to him and asked him if he would sell me the server sided mod menu for a price of his choice and he denied it. Hope there are other people who are willing to do that but i don't think crunchy will ever bring back server sided mods...

He has stated in his discord that he will not bring back server sided items and youre just guaranteed a ban with server sided items


  • 0

#6
Ploffer

Ploffer

    Newbie

  • Members
  • 6 posts

He has stated in his discord that he will not bring back server sided items and youre just guaranteed a ban with server sided items

He can't be the only one that knows how right? There has to be SOMEONE that also knows how and has figured it out. Maybe even in this community...


  • 0

#7
TheJani

TheJani

    Advanced Member

  • Members
  • 72 posts

Yes indeed, it could be done, and is "common knowledge" how, but the method has been patched since. Why would you want to spawn items? For profit? Why would anyone sell you an infinite credit generator?


  • 0

#8
Jwirta

Jwirta

    Newbie

  • Members
  • 4 posts
I know this is off topic but It’s RL and this thread is active. I haven’t been able to get on, does anyone know if GOS RL is still updating from the new game update?
  • 0

#9
Ploffer

Ploffer

    Newbie

  • Members
  • 6 posts

Yes indeed, it could be done, and is "common knowledge" how, but the method has been patched since. Why would you want to spawn items? For profit? Why would anyone sell you an infinite credit generator?

People who don't only want rocket league credits could make serious money in selling the cheat. Also it would make you known in the industry wich can lead to alot more.


  • 0

#10
virtualminds

virtualminds

    Member

  • Members
  • 16 posts

I know this is off topic but It’s RL and this thread is active. I haven’t been able to get on, does anyone know if GOS RL is still updating from the new game update?

works fine for me 


  • 0

#11
TheJani

TheJani

    Advanced Member

  • Members
  • 72 posts

People who don't only want rocket league credits could make serious money in selling the cheat. Also it would make you known in the industry wich can lead to alot more.

And there's a reason why the mentioned "l33t hacker" doesn't wanna sell it for an unset price even. Either it's method is patched, or is gonna be patched as soon as the "0 day" is found and sold / published.

But if we think a little... RL is an unreal engine 3 game, it takes 2 minutes to generate an SDK for it. Feel free to poke around in it, and call internal functions as you please. Creating an ingame "ban alert", a string for the titles, even calling the "item spawn" method on the client side is nothing, you aren't communicating with psyonix servers at all in those cases. 
Sending invalid / forced data to the servers, where the devs can log practically anything they want?
It's gonna get the sender fcked.

Plus, adding items for a user most likely happen only on server side, and the client only gets a notification, like "hey, your inventory got updated, you got this_item and that_item, display a preview for them."
But not reversed.
Imagine that security flaw, if the client could tell the server that "hey, I've got 1024 "white_hat" item. Please update my inventory."

That's not how it works.


  • 0

#12
Ploffer

Ploffer

    Newbie

  • Members
  • 6 posts

And there's a reason why the mentioned "l33t hacker" doesn't wanna sell it for an unset price even. Either it's method is patched, or is gonna be patched as soon as the "0 day" is found and sold / published.

But if we think a little... RL is an unreal engine 3 game, it takes 2 minutes to generate an SDK for it. Feel free to poke around in it, and call internal functions as you please. Creating an ingame "ban alert", a string for the titles, even calling the "item spawn" method on the client side is nothing, you aren't communicating with psyonix servers at all in those cases.
Sending invalid / forced data to the servers, where the devs can log practically anything they want?
It's gonna get the sender fcked.

Plus, adding items for a user most likely happen only on server side, and the client only gets a notification, like "hey, your inventory got updated, you got this_item and that_item, display a preview for them."
But not reversed.
Imagine that security flaw, if the client could tell the server that "hey, I've got 1024 "white_hat" item. Please update my inventory."

That's not how it works.


  • 0

#13
Poptart

Poptart

    Advanced Member

  • Premium
  • 555 posts

And there's a reason why the mentioned "l33t hacker" doesn't wanna sell it for an unset price even. Either it's method is patched, or is gonna be patched as soon as the "0 day" is found and sold / published.

But if we think a little... RL is an unreal engine 3 game, it takes 2 minutes to generate an SDK for it. Feel free to poke around in it, and call internal functions as you please. Creating an ingame "ban alert", a string for the titles, even calling the "item spawn" method on the client side is nothing, you aren't communicating with psyonix servers at all in those cases. 
Sending invalid / forced data to the servers, where the devs can log practically anything they want?
It's gonna get the sender fcked.

Plus, adding items for a user most likely happen only on server side, and the client only gets a notification, like "hey, your inventory got updated, you got this_item and that_item, display a preview for them."
But not reversed.
Imagine that security flaw, if the client could tell the server that "hey, I've got 1024 "white_hat" item. Please update my inventory."

That's not how it works.

On Top of this, messing with your save data which is your "Inventory" has to upload to the cloud as it's all server sided now, if any of it and I mean ANY is a tad different from update to update RL will never open for you again on that account. Trust me xD


  • 0

#14
Ploffer

Ploffer

    Newbie

  • Members
  • 6 posts

And there's a reason why the mentioned "l33t hacker" doesn't wanna sell it for an unset price even. Either it's method is patched, or is gonna be patched as soon as the "0 day" is found and sold / published.

But if we think a little... RL is an unreal engine 3 game, it takes 2 minutes to generate an SDK for it. Feel free to poke around in it, and call internal functions as you please. Creating an ingame "ban alert", a string for the titles, even calling the "item spawn" method on the client side is nothing, you aren't communicating with psyonix servers at all in those cases. 
Sending invalid / forced data to the servers, where the devs can log practically anything they want?
It's gonna get the sender fcked.

Plus, adding items for a user most likely happen only on server side, and the client only gets a notification, like "hey, your inventory got updated, you got this_item and that_item, display a preview for them."
But not reversed.
Imagine that security flaw, if the client could tell the server that "hey, I've got 1024 "white_hat" item. Please update my inventory."

That's not how it works.

There has to be some kind of vulnrabilty in the game. I just want to buy server sided item hacks. That simple. Anyone knows anything?


  • 0

#15
Heisa

Heisa

    RocketLeague Dev

  • RocketLeague Dev
  • 1,435 posts
✓  Best Answer

There has to be some kind of vulnrabilty in the game. I just want to buy server sided item hacks. That simple. Anyone knows anything?

No, we do not, and will not offer that here


  • 3




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users