Hi everyone,
I wanted to use this function to make a collision calc for 2 lines. (Vel Koz Q)
The probelm is that if I calc it from the junction point, I have to use myself as target pointer.
It seems like it will only calc the creep collision with my OWN creeps if I do that.
Is this correct or is there a workaround, like creating a fake pointer at the junction pos?
Regards Logge