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GetTickCount() may return negative value

GetTickCount

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6 replies to this topic

#1
ilovesona

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idk how this api implement, but seems it return negative value after 2X days.
 
so i guess it's based on TickCount ?
 
but it'll "broken" after 24.9 days....
https://msdn.microso...(v=vs.110).aspx
 

i think GetTickCount() is better

https://msdn.microso...p/ms724408.aspx

 

or even GetTickCount64(), according the comment in the doc, it support ~585 million years Kreygasm 
https://msdn.microso...p/ms724411.aspx
 
 
 
 
anyways, temporally way is to avoid compare tick with 0, use smth like this
 
 

tick = - math.huge
if tick < GetTickcount() then

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#2
Deftsu

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idk how this api implement, but seems it return negative value after 2X days.
 
so i guess it's based on TickCount ?
 
but it'll "broken" after 24.9 days....
https://msdn.microso...(v=vs.110).aspx
 

i think GetTickCount() is better

https://msdn.microso...p/ms724408.aspx

 

or even GetTickCount64(), according the comment in the doc, it support ~585 million years Kreygasm 
https://msdn.microso...p/ms724411.aspx
 
 
 
 
anyways, temporally way is to avoid compare tick with 0, use smth like this
 
 

tick = - math.huge
if tick < GetTickcount() then

Minimum supported phone

Windows Phone 8

nope


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#3
ilovesona

ilovesona

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Minimum supported phone

Windows Phone 8

nope

 

you want run gos on your phone? :fappa:


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#4
Deftsu

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you want run gos on your phone? :fappa:

soz :fappa:


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#5
Inspired

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idk how this api implement, but seems it return negative value after 2X days.
 
so i guess it's based on TickCount ?
 
but it'll "broken" after 24.9 days....
https://msdn.microso...(v=vs.110).aspx
 
i think GetTickCount() is better
https://msdn.microso...p/ms724408.aspx
 
or even GetTickCount64(), according the comment in the doc, it support ~585 million years Kreygasm 
https://msdn.microso...p/ms724411.aspx
 
 
 
 
anyways, temporally way is to avoid compare tick with 0, use smth like this
 
 

tick = - math.huge
if tick < GetTickcount() then


GetTickCount = function()
return GetGameTimer() * 1000
end
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#6
Feretorix

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Yeah, i indeed return an integer value from GetTickCount which the max positive is 7FFFFFF, sadly lua doesn't support dword, else it would last a few months (FFFFFFFF)

And as suggested, you could use just the function from inspired instead.
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#7
ilovesona

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Yeah, i indeed return an integer value from GetTickCount which the max positive is 7FFFFFF, sadly lua doesn't support dword, else it would last a few months (FFFFFFFF)

And as suggested, you could use just the function from inspired instead.

lua not support?

 

but it work in my test....what win api did you test?


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