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>_> questions :p


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25 replies to this topic

#21
Elbard

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Can someone tell me what IOW object is and why would it be null? How can I instantiate it? I didnt see a declaration or assignment anywhere in any code I have seen.

I guess it is Inspired's orbWalker, you can load it using LoadIOW() function.
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#22
Elbard

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What the exact difference between DAMAGE_MAGIC and DAMAGE_PHYSICAL enumerators?
How they are changing the behavior of TargetSelector?


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#23
Inspired

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What the exact difference between DAMAGE_MAGIC and DAMAGE_PHYSICAL enumerators?
How they are changing the behavior of TargetSelector?


Less cast in a nutshell:
We do 100 dmg (ad or ap dmg)
Which enemy is fastest dead if we hit him multiple times with those 100 dmg, taken his armor/mres into account?
Return that one.
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#24
ilovesona

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What the exact difference between DAMAGE_MAGIC and DAMAGE_PHYSICAL enumerators?
How they are changing the behavior of TargetSelector?


You can check the source code for detail
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#25
Elbard

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Less cast in a nutshell:
We do 100 dmg (ad or ap dmg)
Which enemy is fastest dead if we hit him multiple times with those 100 dmg, taken his armor/mres into account?
Return that one.

 

I was almost sure it was working like that, but to clarify I have asked, thanks !


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#26
MonkeyKid

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just copy code of other people, paste it into one script, give credits and say you "updated" it, like some other dev's here.

 

\WTF is this signature??? I think I haven't ever saw in my entire life anything gayer than this. Nothing. Ever. Jesus Christ, I have nothing against the gays, may God have mercy on their souls, but this signature is beyong gay. Another word shoould be invented for it.


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