Jump to content

Welcome to Gaming On Steroids Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account
Photo

[14 November 2015] Added DrawCircleMinimap, GetBaseArmor, GetDamagePrediction


  • This topic is locked This topic is locked
No replies to this topic

#1
Feretorix

Feretorix

    Administrator

  • Administrators
  • 3,027 posts
DrawCircleMinimap(origin,300,0,0,ARGB(255,255,255,255)); --draws a circle around object (params: vector,radius,width,quality,colorARGB);

Example code:

OnDrawMinimap(function()
DrawCircleMinimap(GetOrigin(myHero), 3000, 0, 0, ARGB(255,255,255,255));
end)


GetBaseArmor(myHero); --returns a value of a champions base armor.



GetDamagePrediction(obj_minion,delta); --returns a value of the damage which will be dealt to a minion for the time of delta.
  • 2




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users