Yesterday i had a game, with Cassiopea in ARAM, happend to use Deftsu script for her, the script used IPrediction.
Cass was too hesitant on casting spells the whole game, it was really weird and frustrating.
In the end we lost, and i did less damage than a Malza which wasn't scripting, the damage was just terrible ...
Today i spend some time analyzing the behavior of IPrediction against GoS GetPrediction.
Here is the result in an image:
What should be improved:
Include ping/latency into delay.Instead of using a normalized vector estimation, use the last available real waypoint, since it could be the last destination for an enemy.Think for a workaround for this "ENEMY_IS_STUPID" waiting time. I know logically it's best to aim at somebody who just started moving somewhere, but it's funny not targeting somebody standing still for so long.In conclusion, in real conditions, i would rate:
IPrediction = 5/10
GoSPrediction = 7/10