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iPrediction or GoS?


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4 replies to this topic

#1
banana124124124

banana124124124

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Not sure if this is the right spot to write this but which one is the better? what's the difference anyway?


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#2
DefinitelyScripting

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Yesterday i had a game, with Cassiopea in ARAM, happend to use Deftsu script for her, the script used IPrediction.
 
Cass was too hesitant on casting spells the whole game, it was really weird and frustrating.
 
In the end we lost, and i did less damage than a Malza which wasn't scripting, the damage was just terrible ...
 
Today i spend some time analyzing the behavior of IPrediction against GoS GetPrediction.
 
Here is the result in an image:

02b742480d.gif
 
What should be improved:

Include ping/latency into delay.
Instead of using a normalized vector estimation, use the last available real waypoint, since it could be the last destination for an enemy.
Think for a workaround for this "ENEMY_IS_STUPID" waiting time. I know logically it's best to aim at somebody who just started moving somewhere, but it's funny not targeting somebody standing still for so long.

In conclusion, in real conditions, i would rate:

IPrediction = 5/10
GoSPrediction = 7/10

 

I found this on the iPrediction thread, if that gives you any idea. From the post above, I would assume that for now the GoS prediction will be more accurate until iPrediction gets more updates.


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#3
Condim

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I been using iPrediction 2 long, i see why some spells miss so baddly.


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#4
Feretorix

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I might check if any changes have been made recently.


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#5
Inspired

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Focusing on "something else" atm :)

Soon™


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