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[LB SERIES] [Dev Stuff] [PORT] ObjectSpeeds ver0.2


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#1
Maxxxel

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I have ported the ObjectSpeeds Dev Utility we had on Leaguebot to use it on GOS, working well.

How to use:

 

  • open ObjectSpeeds.lua
  • add/remove names u want to be checked in "included" (deafult: '_mis.troy',)
  • add/remove names u want to be excluded from check in "excluded"
  • Start a Game and use skills etc. (whatever u want to check)
  • wait for message on chatbox
  • go to Scripts or Common folder
  • open _objectspeed_.csv with any editor

If u leave anything on default it will check all missiles.

 

How to read _objectspeed_.csv

 

Name: the name of the object

Distance: the maximum distance the object was alive

Time: the time the object took to travel the distance

Speed: how fast it was

 

 

Credits: Yonderboi

 

Download (raw): https://raw.githubus...bjectSpeeds.lua

 

Download (GOS): installtogos.jpg


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#2
Vedere

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first gj
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#3
Darkness

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added to gosdb, if you want it away from gosdb for now or ever,

please quote me since it will notify me a message


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#4
Maxxxel

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added to gosdb, if you want it away from gosdb for now or ever,

please quote me since it will notify me a message

No


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#5
Maxxxel

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Update 0.2:

-fixed YDistance


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#6
Maxxxel

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added to gosdb, if you want it away from gosdb for now or ever,

please quote me since it will notify me a message

please check if i correctly added LeBlanc, Brand and Talon to the DB


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#7
Zwei

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please check if i correctly added LeBlanc, Brand and Talon to the DB

 

Since Darkness is no longer active, I'm maintaining the DB now. You can see the submitted versions here

https://docs.google....dit?usp=sharing

Will add them now.

Added


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#8
Maxxxel

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Since Darkness is no longer active, I'm maintaining the DB now. You can see the submitted versions here

https://docs.google....dit?usp=sharing

Will add them now.

Added

TY


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