Jump to content

Welcome to Gaming On Steroids Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account
Photo

[Free] Deftsu's Auto Carry v0.28


Best Answer Dakos , 25 January 2018 - 04:49

BROKEN PLS DONT USE IT ANYMORE

Go to the full post »


  • This topic is locked This topic is locked
398 replies to this topic

#1
Deftsu

Deftsu

    AFK

  • Contributor
  • 4,805 posts

Based On Sida's Auto Carry by Sida

 

Basic Guide


The Orbwalker Has 4 modes: Combo,Harass,Laneclear,Lasthit

1- Combo:
This is the primary mode for attacking enemies, this is what you should use in fights

2- Harass:
This is a mix between Farming and Attacking enemies, it will lasthit and attack enemies depends on the priority, this is great for laning phase

 

3- Laneclear:
This is a lane push mode, useful for splitpush

 

4- LastHit:
this will Lasthit your minions perfectly taking everything into account

 
Features
 
-Perfect Orbwalking:
-Supports Every Champ.
-Orbwalk with Max DPS.
-Detect and React to attack cancel.
-Stick To Target mode for melee champs : Stick to your target like a glue.
-Handles Obscure Champ Orbwalking like Kalista Dashes/Azir Soldiers
 
-General:
-Supports Channeling Spells : Holding Your Movements until you finish your spells ex : Katarina R
-Humanizer : Customizable, Limit The Movement Commands sent to server for a safer experience
-Orbwalk Towers
-LastHit Logic (HP Prediction and under turret logic)
 
-JungleClearing:
-Clear with a single key
-Smart Prioritization: Attack larger monsters without losing the kill on smaller ones
-Target Selector:
-Perfect
 
-Configuration:
-Almost Everything is Configurable.. :)
-You can set-up the script Exactly how you like it
 

Download : Deftsu's Auto Carry.lua

installtogos.jpg

 
API:

_G.DAC_Init -- Orbwalker Initialized
_G.DAC_Loaded -- Orbwalker Loaded
_G.DACVersion -- Version
LoadDAC() -- Will Load the Orbwalker
DAC:Mode() -- return the 4 modes as string : "Combo", "Harass", "LaneClear", "LastHit"
DAC:GetKillableMinion() -- return a Killable minion
DAC:GetTarget() -- return the Current Target
DAC:GetJungleClear() -- return a jungle mob (with current DAC jungle priority logic)
DAC:LastAttacked() -- return the last attacked unit
DAC:CanAttack(delay) -- return true/false if we can attack
DAC:CanMove(delay) -- return true/false if we can move
DAC:GetWindUp() -- return the WindUp time
DAC:GetAnimationTime() -- return the Animation
DAC:ResetAA() -- reset the orbwalker values
DAC:StickEnabled(bool) -- Enable/Disable Stick To Target option
DAC:MovementEnabled(bool) -- Enable/Disable the Movements
DAC:AttacksEnabled(bool) -- Enable/Disable the Movements
DAC:OrbwalkerEnabled(bool) -- Enable/Disable The Orbwalker
DAC:IsJungleMinion(unit) -- return true/false if the unit a mob
DAC:IsAttack(spellname) -- return true/false if the spellname is an Attack
DAC:IsResetSpell(spellname) -- return true/false if the spellname is an AutoAttack Reset
DAC.forcePos = Vec3D -- force a position for the orbwalker
DAC:GetPredictedHealth(unit, delta) -- return predicted health after delta time
DAC:GetDmg(source, target) -- return full AA damage from source to target
DAC:GetProjectileSpeed(unit) -- return AA Projectile speed of unit

Credits:
Inspired
jouzuna
Icesythe7


  • 5

#2
aizjg

aizjg

    GoS's Firefighter

  • Banned
  • PipPipPip
  • 325 posts
  • Locationfire dep 24/7 Kappa

shoud i test :D?


  • 0

#3
Deftsu

Deftsu

    AFK

  • Contributor
  • 4,805 posts

shoud i test :D?

yes u should :D


  • 1

#4
aizjg

aizjg

    GoS's Firefighter

  • Banned
  • PipPipPip
  • 325 posts
  • Locationfire dep 24/7 Kappa
Im gonna do a special all champ test :)
  • -1

#5
ggwp123

ggwp123

    Advanced Member

  • Banned
  • PipPipPip
  • 87 posts

tested


  • 0

#6
Deftsu

Deftsu

    AFK

  • Contributor
  • 4,805 posts

Devs API soon™


  • -1

#7
Zentyron

Zentyron

    Advanced Member

  • Subscriber
  • 158 posts
Is that to download? Kappa xd
  • 0

#8
Deftsu

Deftsu

    AFK

  • Contributor
  • 4,805 posts

Is that to download? Kappa xd


guess it Kappa
  • 1

#9
uzumaki

uzumaki

    Advanced Member

  • Members
  • 85 posts

download link doesn't seem to work :(


  • 0

#10
SoudaXD

SoudaXD

    Newbie

  • Members
  • 5 posts

i cant add it to gos when i click it, it shows me image


  • 0

#11
Deftsu

Deftsu

    AFK

  • Contributor
  • 4,805 posts

Fixed KappaRoss


  • 1

#12
ZyrusAxel

ZyrusAxel

    Newbie

  • Members
  • 7 posts

Well I get huge FPS drops with it :/


  • 0

#13
Deftsu

Deftsu

    AFK

  • Contributor
  • 4,805 posts

Well I get huge FPS drops with it :/

When exactly ? laneclear ? Lasthit ? etc..


  • 0

#14
Auxide

Auxide

    Advanced Member

  • Contributor
  • 295 posts

10/10 Thread Design

5/7 Orbwalker Kappa


  • 0

#15
Deftsu

Deftsu

    AFK

  • Contributor
  • 4,805 posts

10/10 Thread Design

5/7 Orbwalker Kappa

9/11 Orbwalker Kappa


  • 0

#16
Hanndel

Hanndel

    The Developerino

  • Contributor
  • 602 posts
[Free] this mean daio will be a paid script? Kappa
  • 0

#17
Blaconix

Blaconix

    Advanced Member

  • Contributor
  • 116 posts
  • LocationLocal Disk (D:) aka Romania

niceuu babeh <3


  • 0

#18
crazycloak

crazycloak

    Newbie

  • Members
  • 1 posts

Woop woop, keep up the good work DEV!


  • 0

#19
OxideSon

OxideSon

    Advanced Member

  • Donator
  • 642 posts

new sida Kappa


  • 0

#20
Deftsu

Deftsu

    AFK

  • Contributor
  • 4,805 posts

v0.04 : Added Range Drawings, Improved HP Prediction, Improved AA Cancel, Improved FPS, no more lag when rightclicking a target


  • 0




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users