Hey we Introduce our Script Request Thread.
We will Post Scripts within this next Day's.
We will Update after Status!
You can ask us for Scripts so if you have any Scripts you want to see, post it here and we will Work on it!
Scripts that will be added this Day's!
First Menu on this Forum!
Orbwalker!
Evade!
Baseult!
LG Hax2God!
!!!These Scripts will be just Standart Combo Scripts without Prediction our Orbwalker will add this as soon as the API is Finished!!!
Tutorial Rengar Script:
If you buy Hydra put it on Space, than get your Items, Hydra/Youmus/Last Whisper
Get 5 Ferocity Stacks activate R- run to an enemie rightclick and instantly when you jump press and hold space = Target Deleted
Spoiler
--Rengar Oneshot Script by Hax2God
-- Ranges
local RANGE_E = 600
local myHero = nil
local myHeroPos = nil
function AfterObjectLoopEvent(myHer0)
myHero = myHer0
myHeroPos = GetOrigin(myHero)
local target = GetCurrentTarget()
if KeyIsDown(0x20) then
if CanUseSpell(localHero, _Q) == READY then
target = GetTarget(localHero, RANGE_Q)
if target then
local pI = GetPredictionForPlayer(p1, target, GetMoveSpeed(target), 1700, 250, RANGE_Q, 50, true, true)
if pI and pI.HitChance == 1 then
CastSkillShot(_Q, pI.PredPos.x, pI.PredPos.y, pI.PredPos.z)
end
end
end
if CanUseSpell(myHero, _E) == READY then
CastTargetSpell(target, _E)
end
if CanUseSpell(myHero, _W) == READY then
CastTargetSpell(target, _W)
end
end
function GetTarget(unit, range)
local threshold, range_sqr, target = math.huge, range * range
local p1, p2 = GetOrigin(unit)
for baseName, enemy in pairs(enemyHeroes) do
if IsVisible(enemy) and IsObjectAlive(enemy) and not IsImmune(enemy) then
p2 = GetOrigin(enemy)
if (p2.x - p1.x) ^ 2 + (p2.z - p1.z) ^ 2 < range_sqr then
local result = (GetCurrentHP(enemy) + GetMagicShield(enemy) + GetDmgShield(enemy)) / (GetBonusAP(enemy) + (GetBaseDamage(enemy) + GetBonusDmg(enemy)) * GetAttackSpeed(enemy))
if result < threshold then
target = enemy; threshold = result
end
end
end
end
return target
end
end
Leblanc Script Get to your enemie and press space = Kill
Spoiler
--Hax2God's LeBlanc
-- Range
local RANGE_Q = 700
local RANGE_W = 600
local RANGE_E = 1000
local RANGE_R = 600
local myHero = nil
local myHeroPos = nil
function AfterObjectLoopEvent(myHer0)
myHero = myHer0
myHeroPos = GetOrigin(myHero)
local target = GetCurrentTarget()
if KeyIsDown(0x20) then
if CanUseSpell(localHero, _Q) == READY then
target = GetTarget(localHero, RANGE_Q)
if target then
local pI = GetPredictionForPlayer(p1, target, GetMoveSpeed(target), 1700, 250, RANGE_W, 50, true, true)
if pI and pI.HitChance == 1 then
CastSkillShot(_Q, pI.PredPos.x, pI.PredPos.y, pI.PredPos.z)
end
end
end
if CanUseSpell(myHero, _R) == READY then
CastTargetSpell(target, _R)
end
if CanUseSpell(myHero, _W) == READY then
CastTargetSpell(target, _W)
end
if CanUseSpell(myHero, _E) == READY then
CastTargetSpell(target, _E)
end
end
function GetTarget(unit, range)
local threshold, range_sqr, target = math.huge, range * range
local p1, p2 = GetOrigin(unit)
for baseName, enemy in pairs(enemyHeroes) do
if IsVisible(enemy) and IsObjectAlive(enemy) and not IsImmune(enemy) then
p2 = GetOrigin(enemy)
if (p2.x - p1.x) ^ 2 + (p2.z - p1.z) ^ 2 < range_sqr then
local result = (GetCurrentHP(enemy) + GetMagicShield(enemy) + GetDmgShield(enemy)) / (GetBonusAP(enemy) + (GetBaseDamage(enemy) + GetBonusDmg(enemy)) * GetAttackSpeed(enemy))
if result < threshold then
target = enemy; threshold = result
end
end
end
end
return target
end
end