How will it work?
Every item in LoL will be given a certain ID (E.G. Trinity Force = 854)
Could it be possible that you can add something to the API that makes it build a set of items if you have the cash?
I'm no coder, but I guess it could look something like this
if Store.Usable = True then Autobuy(ItemID = xxx)
Looks stupid, but It just an example.
And I guess it would have to constantly repeat to check if the store is usable.
And if they don't have enough cash? It buys the most expensive item in the tree (And anything else in there).
(No clue how I can represent that in code, I'm not anything good at coding as I wrote before)
This is just a suggestion, making it reality is not necessary. All I'm looking for here is to give an idea that maybe someone can build upon?
I really feel it could be useful for people to dominate the game using GoS.
Open to suggestions and thoughts!