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D3ftland | Xerath
#1
Posted 28 July 2015 - 11:43
#2
Posted 28 July 2015 - 12:27
testing Thank you
#3
Posted 28 July 2015 - 12:34
Skills do not use the R
#4
Posted 28 July 2015 - 12:34
WHERE IS GIF?!
#5
Posted 28 July 2015 - 01:50
Best xerath script so far
#6
Posted 28 July 2015 - 02:05
WHERE IS GIF?!
will add it later
Skills do not use the R
yeah, read the Todo list
#7
Posted 29 July 2015 - 07:17
Is Q working yet?
#8
Posted 29 July 2015 - 06:08
Is Q working yet?
it's working but bugging sometimes :S
#9
Posted 30 July 2015 - 07:23
Is it working for v14 update ?
#10
Posted 30 July 2015 - 11:16
Is it working for v14 update ?
yeah
#11
Posted 30 July 2015 - 04:01
Just tried it, it is not closed to practical level yet, Q basically would almost never hit anyone, same for E.
#12
Posted 30 July 2015 - 04:09
Q, E fire while the enemy is miles away....Q is shot and done while enemry is miles away...sometimes Q just call but then not release....not practical yet..much worse than I manually play....I am in a game now I just turn this script off just feed with it...better manually play...good try...but please don't release something that doesn't help people and basically just a feed script. Q never hits anything.
what's wrong with E ? and for Q i said : -Q Prediction (Good Prediction but sometimes casts Q early, gonna fix that asap)
#13
Posted 30 July 2015 - 04:24
what's wrong with E ? and for Q i said : -Q Prediction (Good Prediction but sometimes casts Q early, gonna fix that asap)
Q, it casts very early most of the time, so early that no way touch enemy.
Sometimes it calls Q but not release it, look like when two enemies on screen
E, it so early so far away, it cast when enemy not even in my sign range yet.
#14
Posted 30 July 2015 - 04:40
Q, it casts very early most of the time, so early that no way touch enemy.
Sometimes it calls Q but not release it, look like when two enemies on screen
E, it so early so far away, it cast when enemy not even in my sign range yet.
gonna reduce Xerath E range then ...
#15
Posted 30 July 2015 - 04:45
gonna reduce Xerath E range then ...
I play with Lsharp xerath a lot, honestly it is nothing close to it yet, I don't really know what can this currently helps, almost 100% missing Q and E....I was using it last game,..feed few times then just finally use a self made autobot program...went through the game...I tried this just because Lsharp has a bug today suddenly second game cannot inject..ha ha
#16
Posted 30 July 2015 - 05:07
I play with Lsharp xerath a lot, honestly it is nothing close to it yet, I don't really know what can this currently helps, almost 100% missing Q and E....I was using it last game,..feed few times then just finally use a self made autobot program...went through the game...I tried this just because Lsharp has a bug today suddenly second game cannot inject..ha ha
it will be better soon
#17
Posted 30 July 2015 - 05:08
it will be better soon
yeah
#18
Posted 30 July 2015 - 09:09
Changelog: -Fixed Q --Thanks inspired -Fixed E prediction
#19
Posted 31 July 2015 - 04:11
GJ BRO! LOVE IT!
#20
Posted 31 July 2015 - 04:53
GJ BRO! LOVE IT!
thanks, Glad to hear that !
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