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[AutoUpdater-Ready] FOW Recall Tracker

[AutoUpdater-Ready] pro op nerf pls recall tracker fow recall

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16 replies to this topic

#1
Krystian

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FOW Recall Tracker
New wersion here:http://gamingonstero...call-tracker-2/

Features: 

  • Displays recalling enemies.
  • Displays hp percent.
  • Displays time left.
  • Nice bars.
  • Nice colors depending on hp percent.
  • Informs if recall finished or was cancelled.
  • Shows only enemies/allies too(configurable)
  • Shows only recalls started in FOW(configurable)
  • Autoupdates if updater is present.(I'll release it tomorrow propably)

 

Screenshot:(Dont worry, by default only enemies recalling in FOW will be shown)

I9mq3NI.jpg

 

Download:
https://raw.githubusercontent.com/DrakeSharp/GOS/master/RecallTracker.lua

 


  • 8

#2
Deftsu

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Good job :)


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#3
tsakal

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can u add baseulti on it?


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#4
Condim

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Where this file goes on


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#5
Emerald

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can u add baseulti on it?

if the api have the dmg calculation and skillshot travel time it can be done.


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#6
Feretorix

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I was really expecting some kind of quality script like this to pop-up.

Thanks for the great release.

On the other hand i will be making a built-in function in GoS to update scripts, and won't maybe allow 3rd party ones.

Security of our users is important.
  • 5

#7
ilovesona

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I was really expecting some kind of quality script like this to pop-up.

Thanks for the great release.

On the other hand i will be making a built-in function in GoS to update scripts, and won't maybe allow 3rd party ones.

Security of our users is important.

thx, really hate bol stupid in game updater....


  • 0

#8
TheWelder

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wp mate


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#9
unknown1239

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we add the file in script or in Gos ? thanks


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#10
Condox

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that must copy in testscript1.lua?


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#11
Krystian

Krystian

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Temporarily, yes. save it as testscript1/2/3

 

Or paste in testscript1/2/3

require("RecallTracker")

Better script loader should be big in 1-2 days.  :)


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#12
Emerald

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i don't rly like auto update scripts atm because we don't have any bad code execute protection...


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#13
Laiha

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Temporarily, yes. save it as testscript1/2/3

 

Or paste in testscript1/2/3

require("RecallTracker")

Better script loader should be big in 1-2 days.  :)

Glad to hear that


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#14
Condim

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This thing is nice, but doesn't pinpoint location in the FOW where there doing the Recall feature.


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#15
thunderstorm443322

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where do i have to put this RecallTrackter.lua into guys ? In /common or in /scripts ?


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#16
unknown1239

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Put in common and add

require('RecallTracker') in testscript1


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#17
Krystian

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Why to common when it's not a library lel. Anyway don't use it,  it's superseded by http://gamingonstero...call-tracker-2/ .

Close the topic pls.


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Also tagged with one or more of these keywords: [AutoUpdater-Ready], pro, op, nerf pls, recall tracker, fow recall

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