I did everything as you said and not working
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#21
Posted 02 August 2015 - 01:55

#22
Posted 02 August 2015 - 01:55

I did everything as you said and not working
#23
Posted 02 August 2015 - 03:10

UPDATED TO
League of Draven V14 Beta v0.2.0.5 (Combo, Harass, KnockBack, Baseult)
#24
Posted 02 August 2015 - 06:29

UPDATED TO
League of Draven V14 - v1.0.0.1 (Combo, Harass, KnockBack, Baseult)
in MonTour V1.2 - For Leona and Draven
#25
Posted 02 August 2015 - 11:19

League of Draven V14 - v1.0.0.2 (Combo, Harass, KnockBack, Baseult)
in MonTour V1.3 - For Leona and Draven
#26
Posted 03 August 2015 - 10:27

Updated to -- V2.0 MonTourLua updated added Autoupdate Func - 3th of August
League of Draven V14 - v1.0.0.2 (Combo, Harass, KnockBack, Baseult)
#27
Posted 09 August 2015 - 09:30

When i press spacebar its said IAC.lua:133:attempt to call global <Circle< (a table value)
#28
Posted 10 August 2015 - 12:27

my draven script is outdated but usable.
open IAC.lua go to line 133 and do this
-- if IWalkConfig.C then Circle(myHero,self.myRange):draw() end
this problem is not from my script.
greetings
#29
Posted 12 August 2015 - 12:27

I miss the Q a lot, farming and fighting champions, I saw a script that you could hardly miss the Q, it will automatic walk to the Axe point.
#30
Posted 12 August 2015 - 01:09

I miss the Q a lot, farming and fighting champions, I saw a script that you could hardly miss the Q, it will automatic walk to the Axe point.
it will also walk if you the skill, beleive me i play with my script and makes a lot of things easier
btw, ive tried to to auto walk but if you do this then you cant move yourself in this time so you could die. there are some situations you cant grab the Q
btw this script is outdated.
I will rerelease MonTour with
supportedHero = {["Leona"] = true, ["Lux"] = true, ["Draven"] = true, ["Aatrox"] = true} and much more in few days maybe ;)
greetings
#31
Posted 12 August 2015 - 06:19

very nice, well mmm how about a keybind to activate and deactivate the autowalk. If that was possible you could choose between what works better for you or situational. Just an idea
#32
Posted 12 August 2015 - 08:57

if this he can play catch with 3 axes in a row it would be nice
#33
Posted 17 August 2015 - 07:11

very nice, well mmm how about a keybind to activate and deactivate the autowalk. If that was possible you could choose between what works better for you or situational. Just an idea
Good Idea i will save this idea maybe i will do this.
#34
Posted 17 August 2015 - 07:11

Also tagged with one or more of these keywords: Draven
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