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BugSplats Error


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2 replies to this topic

#1
KingEcksdee

KingEcksdee

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Constantly Getting Bug Splats even though i downloaded Deftsu's Fix

 

SS: http://imgur.com/a/9Vcy5


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#2
Viridian

Viridian

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Try to re-install the entirety of GoS (also deleting the %appdata% folder), only install the CrashFix and run a game, see if it does not bugsplat.


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#3
KingEcksdee

KingEcksdee

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didn't work and i looked more indepth into the bug splat.. and this is one of the log messages i got....

 

 

000000.000| ALWAYS| Logging started at 2016-10-18T15:36:29.824
000000.003|   OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library initializing with specified working directory "C:\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.1.150\deploy".
000000.003|   OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "C:/Riot Games/League of Legends/RADS"
000000.003|   OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.150/solutionmanifest")
000000.006|   OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.150/configurationmanifest")
000000.008|   OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client_en_us/releases/0.0.1.79/releasemanifest")
000000.095|   OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client/releases/0.0.1.91/releasemanifest")
000001.179|   OKAY| Unable to process data overlay file ./ToolsConfig.xml, defaulting to overlay now
000001.179| ALWAYS| Data overlay start folder initialized to DATA, Content/Src
000001.180| ALWAYS| Global logging level set to   WARN
000001.180| ALWAYS| GameClock LockToSystemClock time: 0.000000 diff: 1.180171
000001.187| ALWAYS| Build Version: Version 6.20.160.7699 (Oct 03 2016/17:57:47) [PUBLIC] <Releases/6.20> ChangeList: 1607699
000002.104| ALWAYS| Started System Init
000002.111| ALWAYS| Maestro Init
000002.228| ALWAYS| Maestro completed init
000002.228| ALWAYS| zip manifest, 'ClientZips.txt', not found (expected).
000002.231| ALWAYS| WadFile mount: DATA/FINAL/Global.wad 
000002.233| ALWAYS| WadFile mount: DATA/FINAL/Shaders.wad 
000002.235| ALWAYS| WadFile mount: DATA/FINAL/UI/ui.wad 
000002.237| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.en_us.wad 
000002.237|  ERROR| Riot::RADS::IO::OpenFile: RADS cannot open file "Global/Champions/champions.bin" because it's not in the manifest.
000002.251| ALWAYS| StartSession called
000002.251| ALWAYS| Started Init event arguments
000002.252| ALWAYS| Waiting until connection...
000002.521| ALWAYS| InitRenderer() enter
000002.521| ALWAYS| r3dRenderLayer::Init(0x0046069A) enter
000002.649| ALWAYS| r3dRenderLayer::Init() exit successfully
000002.900| ALWAYS| Loaded locale en_us via fontconfig
000002.905| ALWAYS| IME file, 'C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.150/deploy/Data/Menu/IMEConfig.xml', is optional. The following error is expected.
000002.906|  ERROR| Riot::RADS::IO::OpenFile: RADS cannot open file "C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.150/deploy/Data/Menu/IMEConfig.xml" because it's not in the manifest.
000002.906|  ERROR| Missing file on r3dGFile open :C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.150/deploy/Data/Menu/IMEConfig.xml
000002.906|  ERROR| Riot::RADS::IO::OpenFile: RADS cannot open file "\Bin\Data\C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.150/deploy/Data/Menu/IMEConfig.xml" because it's not in the manifest.
000002.907|  ERROR| Missing file on r3dGFile open :\Bin\Data\C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.150/deploy/Data/Menu/IMEConfig.xml
000002.942| ALWAYS| SharedConfigPath: C:\Riot Games\League of Legends\RADS\projects/lol_air_client/releases/0.0.1.224/deploy/preferences/
000002.949| ALWAYS| r3dRenderer::SetMode: Trying resolution 1920x1080, bpp 32, windowMode 2, vsync off...
000002.949| ALWAYS| In Riot::Win::Resize: Resizing the window and retrieving monitor info
000002.949| ALWAYS| In Riot::Win::Resize: Initial VideoMode(c07c558) and resolution (1920 x 1080) 
000002.949| ALWAYS| In Riot::Win::Resize: VideoMode(c07c558) and resolution (960 x 540) 
000002.954| ALWAYS| In Riot::Win::Resize: Resized window to resolution 1920x1080
000002.954| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32,  Flags=1028) enter
000002.954| ALWAYS| rr3dRenderLayer::InitDevice: Creating d3d device
000002.955| ALWAYS| CreateDevice: Disabling EnableAutoDepthStencil in favor of an INTZ depth buffer.
000002.955| ALWAYS| CreateDevice: Disabling present depth discard in favor of an INTZ depth buffer.
000003.093| ALWAYS| Success
000003.093| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000003.657|  ERROR| Crash Occurred

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