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[library/script] simple ward jump

library ward jump

Best Answer ilovesona , 02 February 2016 - 01:46

update

2016.02.02: remove OnObjectLoop coz it's got removed

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#1
ilovesona

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This is a library/script for ward jump, you can use it as a standalone script or a lib
 
Feature:

  • ward jump Doge
  • support champion: LeeSin, Katarina, Jax
  • support jump target : ward, hero, minion, and any targetable object, it won't put ward if there is exist jump target.
  • prevent cast ward in the wall cause fail ward jump
  • jump to max ward cast range if your mouse pos exceed cast range
  • draw ward range
  • menu config option: jump hotkey, detect wall or not(you can disable it if you don't like :dogecry: ) and debug mode

Download:
simple ward jump.lua
https://github.com/i...e ward jump.lua
installtogos.jpg 

Requirement:
DLib
http://gamingonstero...ry-dlib-rework/
 
Wall Functions
http://gamingonstero...summoners-rift/
put all files into Common
 
Usage:
 
use Z key to jump, you can change it in menu
 
Change log:

2016.02.02: remove OnObjectLoop coz it's got removed

2015.11.17: add draw ward range, update pre-S6 ward item

2015.10.26: update to new api(rip OnLoop)
2015.10.04: fix api, fix OnDeleteObj bug
2015.09.13: add menu, fix hero not in jump target bug, code rework
2015.08.28: improve the fps with new api
 
 
API(for dev only):


pos = {
  x=2324,
  y=95,
  z=1800
}
wardJump(pos)

 

This api will jump to the max ward cast position if the pos exceed it, you need check the range between your hero and the pos before call the api, except you don't care. KappaHD


Edited by ilovesona, 02 February 2016 - 01:46 .

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#2
Cloud

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Good job!


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#3
Tiritto

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Simple yet wonderful library. You deserve more upvotes! ^^


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#4
bernardjolly

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How to change the key binding? I want to make it to something different.


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#5
ilovesona

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How to change the key binding? I want to make it to something different.

I'm sorry, not support yet...

 

You need edit the source code by yourself.

 

it's in line 151

if KeyIsDown(string.byte("Z")) then
  wardJump(mousePos)
end

Just change the "Z" to other key you want, gl.


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#6
ilovesona

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update:

2015.08.28: improve the fps with new api


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#7
furadam

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HELP ME PLEASE!!!!

8qH4P5.png


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#8
ilovesona

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HELP ME PLEASE!!!!

8qH4P5.png

stop cross post....

 

just delete the require('AutoLvlUp') from your testscript1.lua


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#9
ilovesona

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update:

2015.09.13: add menu, fix hero not in jump target bug, code rework


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#10
earf

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642027wardj.jpg

 

 

 

my script is Wardj.lua just because i rename it. But apparently there is a probleme with MapPosition. I get it update from today.


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#11
ilovesona

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642027wardj.jpg

 

 

 

my script is Wardj.lua just because i rename it. But apparently there is a probleme with MapPosition. I get it update from today.

you need wall lib, check the requirement in the first post...


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#12
earf

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you need wall lib, check the requirement in the first post...

U think i'm retard? u don't even read my post properly i said i had update the mapostion and wall lib from the day. Aniway someone else helped me..


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#13
ilovesona

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U think i'm retard? u don't even read my post properly i said i had update the mapostion and wall lib from the day. Aniway someone else helped me..

well, coz this is the most reason may cause that error

 

and i don't even know who you are...


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#14
Silverburg

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Update pwease  :dogecry:


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#15
ilovesona

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Update pwease  :dogecry:

what? this script work well :popcorn:​ 


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#16
Silverburg

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now it works .. i have to put require('simple ward jump') to make it work :P


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#17
Shalvaid

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I can't seem to make it work using it as a library / api

OnLoop(function(myHero)
  If KeyIsDown(74) then   -- j key #74
    wardJump(Point(2324, 95, 1800)) -- nexus turret blue side (bottom)
  end
end)

It places the ward but it just doesn't jump... I've been trying to figure out the error without any luck so far... Do you have any idea on what may be causing this behavior?

 

It works amazingly well as a script,

Thanks a lot.

 

EDIT: I think it's something related to Y coordinate


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#18
ilovesona

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I can't seem to make it work using it as a library / api

OnLoop(function(myHero)
  If KeyIsDown(74) then   -- j key #74
    wardJump(Point(2324, 95, 1800)) -- nexus turret blue side (bottom)
  end
end)

It places the ward but it just doesn't jump... I've been trying to figure out the error without any luck so far... Do you have any idea on what may be causing this behavior?

 

It works amazingly well as a script,

Thanks a lot.

 

EDIT: I think it's something related to Y coordinate

idk what Point is, it seems not part of API? if you want custom pos, use table instead

pos = {
  x=2324,
  y=95,
  z=1800
}

 

and there is some bug in api mode, try this one instead

https://raw.githubus...e ward jump.lua

 

it's dev version, tell me it work or not so I can released it

 

thx for feedback :)  


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#19
BaeSuzy

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kuo1M.jpg
Lee sin W error

Jax Q working
Kat E working

 


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#20
ilovesona

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kuo1M.jpg

try disable detect wall in menu until I fix this problem


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