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World To Minimap Function
Started By
Toshibiotro
, Jan 17 2017 06:06
#1
Posted 17 January 2017 - 06:06
#2
Posted 17 January 2017 - 06:09
Check out the API once again, you have two options in there:
pos2D and posMM
An example can be found here: http://gamingonstero...ungleTimers.lua
if JGLMenu.OnScreen.Enabled:Value() then Draw.Text(IntegerToMinSec(timeleft),JGLMenu.OnScreen.FontSize:Value(),camp[3].pos2D.x,camp[3].pos2D.y,camp[7]); end if JGLMenu.OnMinimap.Enabled:Value() then Draw.Text(IntegerToMinSec(timeleft),JGLMenu.OnMinimap.FontSize:Value(),camp[3].posMM.x,camp[3].posMM.y,camp[7]); end
#3
Posted 17 January 2017 - 06:10
does .posMM work on vectors? the api says only game objects
#4
Posted 18 January 2017 - 06:18
he meant Vector():ToMM()
#5
Posted 18 January 2017 - 10:34
he meant Vector():ToMM()
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#6
Posted 18 January 2017 - 01:25
Will be added, thanks for mentioning.
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