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ImHuman's Auto Level Up Utility


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10 replies to this topic

#1
ImHuman

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ImHuman's Auto Level Up Utility

 

Hi guys. I want to show you my first script. This is a basic auto level up utility. My code is not good but i will improve it.

 

Features:

- Work with every champion

- Easy to use

- You don't have to write your skill sequence in script

- Beautiful menu

 

How to use:

 

Choose your skill sequence and make script active. That's it !

 

Don't Forget !

 

You have to use this library : Click Me!

 

You have to add this line to your testscript1.lua in %appdata%/GamingOnSteroids/LOL/Scripts

require('AutoLvlUp')

Download

Changelog :
1.0.0.0 : initial release
1.0.0.1 : Rework for DLib. Some code improvements.

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#2
AnhDuc

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thanks :)


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#3
Mcafee

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2nd. Been waiting for a script like this for awhile.


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#4
Darkness

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2nd. Been waiting for a script like this for awhile.

There's already a script like that. If you carefully examine my GoS scipts overview thread you will find another auto level up script in utility Kappa


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#5
ilovesona

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There's already a script like that. If you carefully examine my GoS scipts overview thread you will find another auto level up script in utility Kappa

nah...it's different logic, the exist one is hardcode every champion's spell sequence.

 

 

And I'm working a same script like this, but still waiting the officially menu Doge


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#6
ImHuman

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Updated. Reworked for DLib. Now it's much easier to use. And it has a beautiful menu :)


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#7
furadam

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As Makes a Program Install ?


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#8
ImHuman

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As Makes a Program Install ?

No. You need to download this script and save it to  %appdata%/GamingOnSteroids/LOL/Scripts/Common.


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#9
wombocombo

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http://prntscr.com/8d3bbw

How to Fix?
And yes, my library is updated (ilovesona)

My testscript1:

http://prntscr.com/8d3c4w


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#10
ImHuman

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http://prntscr.com/8d3bbw

How to Fix?
And yes, my library is updated (ilovesona)

My testscript1:

http://prntscr.com/8d3c4w

I tried every combination, it works perfect. I think you are doing something wrong. But try this:

1- Redownload this script and DLib rework. Save them in Common.

2- Edit your testscript1.lua like this:

require('DLib')
require('Inspired')
require('IAC')
require('WardJump')
require('AutoLvlUp')
pcall( require, GetObjectName(GetMyHero()) )

And post results in here. I think this is gonna fix your problem.


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#11
TaydeR

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A screenshot would be appreciated :)


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