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[Rx Sona] Ver 1.4 - Fixed! | Updated for Inspired Ver30 and IOW. *Redownload*

sona gos script scripts

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#1
MaintoRudo

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Updated for Inspired ver30 and IOW

---------------------------------------------------------

Rx Sona by Rudo :3

---------------------------------------------------------------------------------------------------------------------------

Full Combo

 

Q+W+E+R

Use Frost Queen's Claim in Combo (Test)

 

Harass

 

( Only Q)

 

Auto Spells Smart

 

If %MP >x% ( You can change x from "10" to "80" )  then:

-) Auto Use Q --- (If Enemy Heroes in Range)

-) Auto Use W --- (If my Hero %HP <55%)

-) Add Auto Use W --- (If ally Heroes %HP <50% in Normal Mode | If ally Heroes %HP <80% in Batte Mode)

If no Enemy Heroes in 1250 range then run Normal Mode else run Batte Mode.

 

Note: Auto Spells is auto. No need to click keys.

 

Drawings

 

-) Drawings. You can change Quality Drawings in Menu

Range Q: Blue color

W: Green color

E: Purple color

R: Yellow color

> (Draws a circles around allies, who is wounded (have less than 70% HP)

Circle will turn from lime to red color if ally have small amount of HP.

At Normal Mode circles is sightly less bright.) < Thank Inferno

-) Draw Text killable

+) Green is can't kill now

+) Red is Killable.

+) DrawDmg in HpBar and Draw Hp enemy.

+) Draw Heal of W (maybe incorrent)

+) Draw Armor of W

 

 

Auto Level Up

 

-) ON "Auto Lvl Up Q"

1: Q | 2: W | 3: E | 4: Q | 5: Q | 6: R | 7: Q | 8: Q | 9: W | 10: W | 11: R | 12: W | 13: W | 14: E | 15: E| 16: R | 17: E | 18: E

 

-) ON "Auto Lvl Up W"

1: W | 2: Q | 3: E | 4: W | 5: W | 6: R | 7: W | 8: W | 9: Q | 10: Q | 11: R | 12: Q | 13: Q | 14: E | 15: E| 16: R | 17: E | 18: E

 

-) Selection Full Q or Full W in Menu

 

Kill Steal Mode

 

Use Q and R for KS.

 

Auto Stop Spell Enemy with "R"

 

    ["Caitlyn"]                     = {_R},
    ["Katarina"]                    = {_R},
    ["FiddleSticks"]                = {_R},
    ["Galio"]                       = {_R},
    ["Lucian"]                      = {_R},
    ["MissFortune"]                 = {_R},
    ["VelKoz"]                      = {_R},
    ["Nunu"]                        = {_R},
    ["Shen"]                        = {_R},
    ["Karthus"]                     = {_R},
    ["Malzahar"]                    = {_R},
    ["Pantheon"]                    = {_R},
    ["Warwick"]                     = {_R},
    ["Xerath"]                      = {_R},
    ["Ezreal"]                      = {_R},
    ["Kennen"]                      = {_R},
    ["Rengar"]                      = {_R},
    ["Twisted Fate"]                = {_R},
    ["Tahm Kench"]                  = {_R},
    ["Ezreal"]                      = {_R},

 

Auto Items


Auto Use Health Potion if %HP < x% (You can change x in Shift Menu)

Auto Use Mana Potion if %MP < x% (You can change x in Shift Menu)

---------------------------------------------------------------------------------------------------------------------------

 

This is my first Script. Thanks for Reading :3

 

Thanks Zipppy, Inferno, Cloud, Deftsu, ilovesona because help me.

 

 

Download ( with deLibrary) : ---- Here  ---- If use with deLibrary, need download deHelper in here to fix error -- deHelper --

 

Download RxSona Without deLibrary:  ---- WithoutDeLibrary ----

 --- Sona Without deLibrary All function Workings ---

 

--Change logs--

 

0.1: Release

0.2: Add Auto Heal if %HP Ally Heroes.   ---- You must download all "deLibrary" of Inferno to use my script

0.3: Add Auto Updated. Now  REQUIRE DLib.

0.4 Edit somethings. KillSteal working better,....

0.5 Rework. Now you can change %MP of Auto Spell... change %MP> 10-60. Add some Draw. Add Auto Interrupter with R

0.55 Fix Auto Spell.... Test again please :unsure:

0.6 Fix %MP Auto Mana. Add Auto use Potion HP and Potion MP

0.66 Add Auto Use Frost Queen's Claim in Combo and Auto Items

0.7 Rework Sona. Updated for Insprited ver 19. Now require('IOW) . require('DLib')  require ('IAC')

0.8 Updated. Now it working.

0.88 Fix somethings

0.9 Updated for Inspired Ver21 and IOW, fix somethings

0.95 Updated for Inspired Ver26 and IOW. Draw Range Q,W,E,R with some color

1.0 Updated, fixed somethings and create RxSona without deLibrary

1.1 Updated. Fix bugs, Redownload please >3

1.2 Updated. Now Draw HP and Persent of Allies. Draw Circle Around Allies if %HP Ally < 70% (It update for SonaWithout deLibrary). Add Draw Heal of W and Draw Armor of W

1.3 Updated Rx Sona with and without deLibrary. *REDOWNLOAD* and test again ^.^ If you use with deLibrary, need download deHelper in here, to fix error

1.4 Add KS with R if can Kill and Hit 1 or x Enemies . Change x on the Menu, max is 5 min is 1

--------------------------

Require ('IOW')

Require ('Inspired')

Require ('deLibrary') and all Plugins of deLibrary

 

 

Sorry. I speak English not well...

 

Use Sona with 'deLibrary' File testscript1.lua look like this:

require('Inspired')
require('IOW')
require('Sona')
require('deLibrary')

Use Sona without 'deLibrary' File testscript1.lua look like this:

require('Inspired')
require('IOW')
require('SonawithoutDeLib')

Thanks Deftsu, Zypppy and Cloud because help me :) . Thank Inferno for deLibrary :3

 

If you like it. You can upvote for me in here and GoSDatabase. -_-


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#2
MaintoRudo

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Updated. Please redownload. And download all "deLibrary" of Inferno to use this script.

Add Auto heal if %HP Ally Heroes <%.

And now. Script is working well

 

Please send me feedback...

Thanks for using my script. :wub:


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#3
Darkness

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Seems very nice! Keep going!

 

P.S. maybe change download link to github?


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#4
D3ftonlycopyanyLsharp

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u can use IAC without Inspired?
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#5
D3ftonlycopyanyLsharp

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and without looking down on Delibrary,is there any reason u choose that loader instead DLib/inspired,almost all other script use only between those 2 lib
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#6
MaintoRudo

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u can use IAC without Inspired?

 

Use must use IAC.lua and Inspired.lua and all deLibrary to use my script :)


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#7
MaintoRudo

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and without looking down on Delibrary,is there any reason u choose that loader instead DLib/inspired,almost all other script use only between those 2 lib

download deLibrary and all Plugins of deLibrary. Put all in Common folder


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#8
MaintoRudo

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Updated. Add auto update. Now you must use 'DLib' for this script.


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#9
atakand98

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"curl not found" error


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#10
ilovesona

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"curl not found" error

you use outdated dlib

 

re download from here

http://gamingonstero...ry-dlib-rework/


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#11
MaintoRudo

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Updated. Ver: 0.4. Edit KillSteal, etc.... Redownload pls :)


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#12
Inferno

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Yeah... you have quite messy code, you know? :)
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#13
MaintoRudo

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Yeah... you have quite messy code, you know? :)

Test it and give me your feedback. I will update to it working better :)


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#14
Inferno

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Test it and give me your feedback. I will update to it working better :)

I don't even need to test it to see that this thing is broken at 80% :)
Autolevel is may work, but it is far easier to write
local leveltable = {_Q,_E,_Q......_R,_W,_W}
LevelSpell(leveltable[GetLevel(myHero)])
than yours "100500 checks"
 if    AutoLvlUp.EnableQ
 and GetLevel(myHero) >= 1  and GetLevel(myHero) < 2 then
	LevelSpell(_Q)
elseif GetLevel(myHero) >= 2 and GetLevel(myHero) < 3 then
	LevelSpell(_W)
elseif GetLevel(myHero) >= 3 and GetLevel(myHero) < 4 then
	LevelSpell(_E)
elseif GetLevel(myHero) >= 4 and GetLevel(myHero) < 5 then
        LevelSpell(_Q)
elseif GetLevel(myHero) >= 5 and GetLevel(myHero) < 6 then
        LevelSpell(_Q)
elseif GetLevel(myHero) >= 6 and GetLevel(myHero) < 7 then
	LevelSpell(_R)
elseif GetLevel(myHero) >= 7 and GetLevel(myHero) < 8 then
	LevelSpell(_Q)
elseif GetLevel(myHero) >= 8 and GetLevel(myHero) < 9 then
        LevelSpell(_Q)
elseif GetLevel(myHero) >= 9 and GetLevel(myHero) < 10 then
        LevelSpell(_W)
elseif GetLevel(myHero) >= 10 and GetLevel(myHero) < 11 then
        LevelSpell(_W)
elseif GetLevel(myHero) >= 11 and GetLevel(myHero) < 12 then
        LevelSpell(_R)
elseif GetLevel(myHero) >= 12 and GetLevel(myHero) < 13 then
        LevelSpell(_W)
elseif GetLevel(myHero) >= 13 and GetLevel(myHero) < 14 then
        LevelSpell(_W)
elseif GetLevel(myHero) >= 14 and GetLevel(myHero) < 15 then
        LevelSpell(_E)
elseif GetLevel(myHero) >= 15 and GetLevel(myHero) < 16 then
        LevelSpell(_E)
elseif GetLevel(myHero) >= 16 and GetLevel(myHero) < 17 then
        LevelSpell(_R)
elseif GetLevel(myHero) >= 17 and GetLevel(myHero) < 18 then
        LevelSpell(_E)
elseif GetLevel(myHero) == 18 then
        LevelSpell(_E)
end
And you just copied my whole code, winch also will not work as good as you may want it, because healing of Sona is working way other than Soraka one.
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#15
medivih

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Really nice for First, congratulations! :bow:


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#16
ilovesona

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I don't even need to test it to see that this thing is broken at 80% :)
Autolevel is may work, but it is far easier to write

local leveltable = {_Q,_E,_Q......_R,_W,_W}
LevelSpell(leveltable[GetLevel(myHero)])
than yours "100500 checks"
 if    AutoLvlUp.EnableQ
 and GetLevel(myHero) >= 1  and GetLevel(myHero) < 2 then
	LevelSpell(_Q)
elseif GetLevel(myHero) >= 2 and GetLevel(myHero) < 3 then
	LevelSpell(_W)
elseif GetLevel(myHero) >= 3 and GetLevel(myHero) < 4 then
	LevelSpell(_E)
elseif GetLevel(myHero) >= 4 and GetLevel(myHero) < 5 then
        LevelSpell(_Q)
elseif GetLevel(myHero) >= 5 and GetLevel(myHero) < 6 then
        LevelSpell(_Q)
elseif GetLevel(myHero) >= 6 and GetLevel(myHero) < 7 then
	LevelSpell(_R)
elseif GetLevel(myHero) >= 7 and GetLevel(myHero) < 8 then
	LevelSpell(_Q)
elseif GetLevel(myHero) >= 8 and GetLevel(myHero) < 9 then
        LevelSpell(_Q)
elseif GetLevel(myHero) >= 9 and GetLevel(myHero) < 10 then
        LevelSpell(_W)
elseif GetLevel(myHero) >= 10 and GetLevel(myHero) < 11 then
        LevelSpell(_W)
elseif GetLevel(myHero) >= 11 and GetLevel(myHero) < 12 then
        LevelSpell(_R)
elseif GetLevel(myHero) >= 12 and GetLevel(myHero) < 13 then
        LevelSpell(_W)
elseif GetLevel(myHero) >= 13 and GetLevel(myHero) < 14 then
        LevelSpell(_W)
elseif GetLevel(myHero) >= 14 and GetLevel(myHero) < 15 then
        LevelSpell(_E)
elseif GetLevel(myHero) >= 15 and GetLevel(myHero) < 16 then
        LevelSpell(_E)
elseif GetLevel(myHero) >= 16 and GetLevel(myHero) < 17 then
        LevelSpell(_R)
elseif GetLevel(myHero) >= 17 and GetLevel(myHero) < 18 then
        LevelSpell(_E)
elseif GetLevel(myHero) == 18 then
        LevelSpell(_E)
end
And you just copied my whole code, winch also will not work as good as you may want it, because healing of Sona is working way other than Soraka one.

 

you can go ground and check the autoLvSpell feature in other scripts.

 

they all use same logic Doge


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#17
Inferno

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you can go ground and check the autoLvSpell feature in other scripts.
 
they all use same logic Doge

It is just a matter of efficiency. To kill the fly, you will take the log, or just a swatter?
In example he provided, he making:
2*17 + 1 = ~35 checks every run + 1 action.
Even if he switches to 'if getLevel == number' then it still will be 18 checks every run + 1 action.
My example made of (effectively) 2 actions.

He must know, that the more code is efficient, the more FPS he will have at the ending. :)
Also it looks pretty nice. And what he did is called "Indussian/Indian Code" xD
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#18
ilovesona

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It is just a matter of efficiency. To kill the fly, you will take the log, or just a swatter?
In example he provided, he making:
2*17 + 1 = ~35 checks every run + 1 action.
Even if he switches to 'if getLevel == number' then it still will be 18 checks every run + 1 action.
My example made of (effectively) 2 actions.

He must know, that the more code is efficient, the more FPS he will have at the ending. :)
Also it looks pretty nice. And what he did is called "Indussian/Indian Code" xD

wow.....help me improve this one plz :wub:

 

https://github.com/i...e ward jump.lua


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#19
Inferno

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wow.....help me improve this one plz :wub:
 
https://github.com/i...e ward jump.lua

No probs. Skype/mIRC? (PM plz)
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#20
MaintoRudo

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ReWork Rx Sona. Redownload pls. Updated 0.5. Read change logs for more information


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