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[8.2] GoS External Broken API


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17 replies to this topic

#1
Feretorix

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Currently GoS EXT is updated, but I am investigating a FPS drop with the default Orbwalker while in lane-clear mode [V].

 

Please help me if you can by checking out what causes the problem, feel free to post any other issues so I can fix ASAP.


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#2
streamz

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Fere you can find the issue playing with Cait its crash arround min 17-20? no matter if you play with script or just orb. thank you!


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#3
Feretorix

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Fere you can find the issue playing with Cait its crash arround min 17-20? no matter if you play with script or just orb. thank you!

 

Can't replicate your issue, make a clean install of GoS EXT (just to make sure) and see if it will help.

To do that, delete all the content in %appdata% in GamingOnSteroids folder.


@devs, still looking for some help here, I've fixed missile data of spells 5 minutes ago and pushed a new update.


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#4
streamz

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Can't replicate your issue, make a clean install of GoS EXT (just to make sure) and see if it will help.

To do that, delete all the content in %appdata% in GamingOnSteroids folder.


@devs, still looking for some help here, I've fixed missile data of spells 5 minutes ago and pushed a new update.

Its not a issue from my side, its a EXT core issue for sure, to replicate just try to play with Cait (just with EXT fresh) and will crash when reach the 18-20 mins of game. Its not just me a lot of people report this issue. Sorry for no being more helpful but just crash without error or log.


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#5
Manmode

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Can't replicate your issue, make a clean install of GoS EXT (just to make sure) and see if it will help.

To do that, delete all the content in %appdata% in GamingOnSteroids folder.


@devs, still looking for some help here, I've fixed missile data of spells 5 minutes ago and pushed a new update.

 

 

Its not a issue from my side, its a EXT core issue for sure, to replicate just try to play with Cait (just with EXT fresh) and will crash when reach the 18-20 mins of game. Its not just me a lot of people report this issue. Sorry for no being more helpful but just crash without error or log.

 

 

+1, been a thing for months if not since ext was released


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#6
RMAN

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I'll be looking into the problem to see if I can help.
--
Feretorix I hope you're coming back to league GoS so we can make it great once again. :)
Thanks for the quick updates and fixing broken stuff.

Edit: Game.CanUseSpell(ITEM_1) always returns Ready (All Items, not just the first one)
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#7
Kypo

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Drawing dmg to hp bar doesn't work also :/


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#8
Noddy

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22e165efd29fbd294b60c355e34eb94d.png


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#9
DamnedNooB

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Buff.stacks returns random int, check discord for screen
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#10
Manmode

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22e165efd29fbd294b60c355e34eb94d.png

 

Its a bit random when it happens, sometimes like 18 min and sometimes closer to an hour, it is a thing though

 

Did you level up spells in that game? 

 

iirc it seems to have something todo with her R, might be wrong though 


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#11
Noddy

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Its a bit random when it happens, sometimes like 18 min and sometimes closer to an hour, it is a thing though

 

Did you level up spells in that game? 

 

iirc it seems to have something todo with her R, might be wrong though 

hmm ye I did, I though it was something to do with .critChance since its only thing that cait has differente as other champs bcs of the passive scaling


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#12
Manmode

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hmm ye I did, I though it was something to do with .critChance since its only thing that cait has differente as other champs bcs of the passive scaling

 

 

Could be, pretty sure ive only had it happen when i level up R above lvl 1 though, might just be luck


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#13
Feretorix

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I'll be looking into the problem to see if I can help.
--
Feretorix I hope you're coming back to league GoS so we can make it great once again. :)
Thanks for the quick updates and fixing broken stuff.

Edit: Game.CanUseSpell(ITEM_1) always returns Ready (All Items, not just the first one)

 

You can't check spell state for Items, only QWER (not sure if D/F even works)

 

hmm ye I did, I though it was something to do with .critChance since its only thing that cait has differente as other champs bcs of the passive scaling

 

Did you manage to see what's causing the recently introduced FPS drop in the default orbwalker?

 

 

Drawing dmg to hp bar doesn't work also :/

 

I will check this out right away now. Edit: Indeed it didn't work, offsets are updated now:

 

f39a049754.jpg

 

 

 

Buff.stacks returns random int, check discord for screen

 

 

We're talking about Nasus, right? I will check this out and fix it. Edit: .stacks works fine:

f83c2bf1a9.gif

 

Used this script to test: http://gamingonstero...developer-tool/


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#14
RMAN

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nvm pls delete this.


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#15
DamnedNooB

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let me quickly kms...  :rolleyes:

thnx for checking.


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#16
Feretorix

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Has anyone found why orbwalker fps drops when in LaneClear mode?


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#17
Weedle

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Has anyone found why orbwalker fps drops when in LaneClear mode?

Yes I found it and I send u a message on Discord on how to fix it. Everything is explained there  :D


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#18
RMAN

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Spoiler

While AutoAttacking, activeSpell.windup and attackData.windUpTime are supposed to have the same value, right? (everything else with activeSpell seems to be working fine)


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