
It's enabled and stuff, but when I try
_G.SDK.Orbwalker:SetMovement(false)
in my script it won't do anything, if I print _G.SDK.Orbwalker:SetMovement it will say
attempt to index global 'SDK' a nil value

It's enabled and stuff, but when I try
_G.SDK.Orbwalker:SetMovement(false)
in my script it won't do anything, if I print _G.SDK.Orbwalker:SetMovement it will say
attempt to index global 'SDK' a nil value
ICs Orb is probably getting loaded after your script . Try delaying your start, if you know how to do it, or delete your script from Loader.exe and add it again (so its after Orbwalker.lua on the list).
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