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Rengar manaManager


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2 replies to this topic

#1
jpaul

jpaul

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Im making a Rengar script,for what ive done allready is working great but i have some Combo priority problem,what i want to make is to make enpowered q to be casted when rengar have 4  stacks...

 

this is what ive done on combo to use ...but _Q on 4 stacks is working 70% of times,and the 30% is using random _E or _W (using _W on 4 stacks is good if only getBuff Stun was working but is not idk why)

 

Spoiler

 

also was trying like this same issues using Ferocity = GetCurrentMana(myHero),and make if Ferocity < 4 ecc

 

Spoiler

 

 

 

Anether problem is when im using

OnSpellCast(function(_E)

    if GotBuff(myHero,"RengarR") > 0 then
        BlockCast()
    end
end)

the all combo get broked..i cannot use any spell,i need to press F6 x to amke it working again...is there any Block"Spell"Cast() only


Edited by jpaul, 21 April 2018 - 11:12 .

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#2
puszyy

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For W and E cast spell function add this line at beginning:

if GetCurrentMana(myHero) == 4 then return end

Leave Q cast spell function without that. If champ reach 4 stacks then script will stop from casting W and E and use only Q.


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#3
jpaul

jpaul

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For W and E cast spell function add this line at beginning:

if GetCurrentMana(myHero) == 4 then return end

Leave Q cast spell function without that. If champ reach 4 stacks then script will stop from casting W and E and use only Q.

some issue...  seems dosnt not respect the code...idk what i should do really disappointed.... 


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