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[9.13] particle api and missileData broken


Best Answer Feretorix , 02 July 2019 - 07:50

As promised, I will have to find tomorrow some time and post progress on this. Go to the full post »


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#1
ty01314

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22/6 update :
 

1. Particle loop not working:
 

for i = 1, Game.ParticleCount() do   //ParticleCount always return 0
print("particle")
end

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
21/6 update:

2. seems that this three api in missileData  also broken.

.startPos 
.endPos
.placementPos

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

3.   this two api broken

.missileData.target 
.missileData.owner 
for example use Teemo and cast Q to other.
myHero.activeSpell.target return 155715824   //valid
.missileData.target       return 1           //invalid 
.missileData.owner        return 1065353216  //invalid
myHero.handle             return 147458182

Same problem with other champion.
Is it broken or i use it incorrect?


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#2
sama

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:wub:


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#3
ty01314

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bump


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#4
ty01314

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bump for Feretorix


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#5
ty01314

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Bump
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#6
ty01314

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bump


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#7
ty01314

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same in patch 9.13


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#8
sama

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up


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#9
Feretorix

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I will investigate the problem in 6-7 days. Currently not possible.
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#10
ty01314

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I will investigate the problem in 6-7 days. Currently not possible.

:P cool


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#11
Feretorix

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✓  Best Answer
As promised, I will have to find tomorrow some time and post progress on this.
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#12
yibu

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nice~


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#13
ty01314

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:wub:  :wub:  :wub:


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