22/6 update :
1. Particle loop not working:
for i = 1, Game.ParticleCount() do //ParticleCount always return 0 print("particle") end
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21/6 update:
2. seems that this three api in missileData also broken.
.startPos .endPos .placementPos
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3. this two api broken
.missileData.target .missileData.ownerfor example use Teemo and cast Q to other.
myHero.activeSpell.target return 155715824 //valid
.missileData.target return 1 //invalid
.missileData.owner return 1065353216 //invalid
myHero.handle return 147458182
Same problem with other champion.
Is it broken or i use it incorrect?