Jump to content

Welcome to Gaming On Steroids Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account
Photo

Two Features that would be nice to add


  • Please log in to reply
7 replies to this topic

#1
armandas123

armandas123

    Newbie

  • Members
  • 3 posts

Would be nice if you could add faster kick off and air dribble


  • 0

#2
Heisa

Heisa

    RocketLeague Dev

  • RocketLeague Dev
  • 1,523 posts

Already working on a kickoff, as for air dribble, that is not easy to implement


  • 1

#3
MBS

MBS

    Member

  • Members
  • 15 posts

Heisa

 

 

How long is it available to everyone?
 
I think if I donate it available to everyone, I will renew my subscription 

  • 0

#4
DopeMango

DopeMango

    Advanced Member

  • Members
  • 63 posts

Already working on a kickoff, as for air dribble, that is not easy to implement

I would like to help with it if possible :)


  • 0

#5
armandas123

armandas123

    Newbie

  • Members
  • 3 posts

and when will you support dx 11 


  • 0

#6
Heisa

Heisa

    RocketLeague Dev

  • RocketLeague Dev
  • 1,523 posts

and when will you support dx 11 

Most likely when psyonix drops directx 9 support


  • 0

#7
cxmplex

cxmplex

    Newbie

  • Members
  • 6 posts

Already working on a kickoff, as for air dribble, that is not easy to implement

 

One big issue with using the bot to air dribble currently is that it aims to the center of the ball, not realizing/calculating it can direct the shot to the goal by being under it. I think a good step towards implementing air dribbling is to adjust the "center point" to the bottom of the ball/bottom center for dribbling.

 

I can air dribble from the ground using the bot, about 50/50 manual & automation for it, generally I do the initial pop/jump and point my car manually, the bot can "dribble" from there as it's trying to hit the center from slightly UNDER the ball because I pointed my car manually. Air dribbling from the wall however does not work that well due to it hitting center ball (which is usually correct for aerials) instead of it trying to be slightly under, and because you start from off the wall, you can't really "point" your car manually well enough for the first touch to be accurate by the bot once you're off the wall.

 

----------------------------------

 

 

Also another issue I see is the normal aerial bot is almost afraid to air roll (aileron roll) in order to get a better car angle on the ball, so you end up with some strange angles trying to be hit that could have been adjusted for while in the air by air rolling.


  • 0

#8
DopeMango

DopeMango

    Advanced Member

  • Members
  • 63 posts

One big issue with using the bot to air dribble currently is that it aims to the center of the ball, not realizing/calculating it can direct the shot to the goal by being under it. I think a good step towards implementing air dribbling is to adjust the "center point" to the bottom of the ball/bottom center for dribbling.

 

I can air dribble from the ground using the bot, about 50/50 manual & automation for it, generally I do the initial pop/jump and point my car manually, the bot can "dribble" from there as it's trying to hit the center from slightly UNDER the ball because I pointed my car manually. Air dribbling from the wall however does not work that well due to it hitting center ball (which is usually correct for aerials) instead of it trying to be slightly under, and because you start from off the wall, you can't really "point" your car manually well enough for the first touch to be accurate by the bot once you're off the wall.

 

----------------------------------

 

 

Also another issue I see is the normal aerial bot is almost afraid to air roll (aileron roll) in order to get a better car angle on the ball, so you end up with some strange angles trying to be hit that could have been adjusted for while in the air by air rolling.

I hear ya, but it is possible to setup from wall with the bot but you need to disable match speed which sometimes slows aggressively instead of slowing the speed of the car a little, what I do is I press the KEY before I see the roll about to roll up once to setup myself for under the ball touch (on wall still)

release KEY and then manually tap the jump button for the shortest amount of time at the exact moment of impact with the ball on the wall, air roll to the side of the wall (right wall = right air roll, left wall = left air roll) same as you said but I dont press aerial key again after I get 1 slightly touch on the ball WITHOUT BOOST this part is crucial if you hit with a little boost the ball fly away from you and you might fail your air dribble (at current state) instead as I said, manually hit it once after the wall release boost and then press KEY and Boost at the same time think they are 1 key, boost and botkey at the same time if you hold hold them both, if you tap tap them both. 

 

hope it helps. and don't worry heisa will fix this eventually don't lose your faith :)


  • 0




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users