I recently saw alot of videos of this guy in the cheating industry who has had server sided item hacks in his own mod menu. He recently stopped the server sided hacks and made them client side only and started selling it. I was wondering... Are there any other people who know anything about this? Maybe someone else who has server sided item hacks? Or someone who does sell them
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Server sided item hacks?

Best Answer Heisa , 09 December 2022 - 01:24
There has to be some kind of vulnrabilty in the game. I just want to buy server sided item hacks. That simple. Anyone knows anything?
No, we do not, and will not offer that here
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#1
Posted 05 December 2022 - 12:09

#2
Posted 06 December 2022 - 04:44

would love to know as well
#3
Posted 06 December 2022 - 02:57

You are probably referring to Crunchy. Yes his tool used to be able to spawn client sided items. He has stated he is never going to bring that back because of the banrate and the scams people could pull off with it. from what i know he is the only person that has gotten server side items to work. I had a recent conversation with him and hes like 99% sure its something him and only a few others know about.
#4
Posted 06 December 2022 - 02:59

You are probably referring to Crunchy. Yes his tool used to be able to spawn client sided items. He has stated he is never going to bring that back because of the banrate and the scams people could pull off with it. from what i know he is the only person that has gotten server side items to work. I had a recent conversation with him and hes like 99% sure its something him and only a few others know about.
I also talked to him and asked him if he would sell me the server sided mod menu for a price of his choice and he denied it. Hope there are other people who are willing to do that but i don't think crunchy will ever bring back server sided mods...
#5
Posted 06 December 2022 - 04:47

I also talked to him and asked him if he would sell me the server sided mod menu for a price of his choice and he denied it. Hope there are other people who are willing to do that but i don't think crunchy will ever bring back server sided mods...
He has stated in his discord that he will not bring back server sided items and youre just guaranteed a ban with server sided items
#6
Posted 07 December 2022 - 05:49

He has stated in his discord that he will not bring back server sided items and youre just guaranteed a ban with server sided items
He can't be the only one that knows how right? There has to be SOMEONE that also knows how and has figured it out. Maybe even in this community...
#7
Posted 07 December 2022 - 06:22

Yes indeed, it could be done, and is "common knowledge" how, but the method has been patched since. Why would you want to spawn items? For profit? Why would anyone sell you an infinite credit generator?
#8
Posted 07 December 2022 - 06:44

#9
Posted 07 December 2022 - 07:30

Yes indeed, it could be done, and is "common knowledge" how, but the method has been patched since. Why would you want to spawn items? For profit? Why would anyone sell you an infinite credit generator?
People who don't only want rocket league credits could make serious money in selling the cheat. Also it would make you known in the industry wich can lead to alot more.
#10
Posted 08 December 2022 - 09:48

I know this is off topic but It’s RL and this thread is active. I haven’t been able to get on, does anyone know if GOS RL is still updating from the new game update?
works fine for me
#11
Posted 08 December 2022 - 10:28

People who don't only want rocket league credits could make serious money in selling the cheat. Also it would make you known in the industry wich can lead to alot more.
And there's a reason why the mentioned "l33t hacker" doesn't wanna sell it for an unset price even. Either it's method is patched, or is gonna be patched as soon as the "0 day" is found and sold / published.
But if we think a little... RL is an unreal engine 3 game, it takes 2 minutes to generate an SDK for it. Feel free to poke around in it, and call internal functions as you please. Creating an ingame "ban alert", a string for the titles, even calling the "item spawn" method on the client side is nothing, you aren't communicating with psyonix servers at all in those cases.
Sending invalid / forced data to the servers, where the devs can log practically anything they want?
It's gonna get the sender fcked.
Plus, adding items for a user most likely happen only on server side, and the client only gets a notification, like "hey, your inventory got updated, you got this_item and that_item, display a preview for them."
But not reversed.
Imagine that security flaw, if the client could tell the server that "hey, I've got 1024 "white_hat" item. Please update my inventory."
That's not how it works.
#12
Posted 08 December 2022 - 10:30

And there's a reason why the mentioned "l33t hacker" doesn't wanna sell it for an unset price even. Either it's method is patched, or is gonna be patched as soon as the "0 day" is found and sold / published.
But if we think a little... RL is an unreal engine 3 game, it takes 2 minutes to generate an SDK for it. Feel free to poke around in it, and call internal functions as you please. Creating an ingame "ban alert", a string for the titles, even calling the "item spawn" method on the client side is nothing, you aren't communicating with psyonix servers at all in those cases.
Sending invalid / forced data to the servers, where the devs can log practically anything they want?
It's gonna get the sender fcked.
Plus, adding items for a user most likely happen only on server side, and the client only gets a notification, like "hey, your inventory got updated, you got this_item and that_item, display a preview for them."
But not reversed.
Imagine that security flaw, if the client could tell the server that "hey, I've got 1024 "white_hat" item. Please update my inventory."
That's not how it works.
#13
Posted 09 December 2022 - 02:53

And there's a reason why the mentioned "l33t hacker" doesn't wanna sell it for an unset price even. Either it's method is patched, or is gonna be patched as soon as the "0 day" is found and sold / published.
But if we think a little... RL is an unreal engine 3 game, it takes 2 minutes to generate an SDK for it. Feel free to poke around in it, and call internal functions as you please. Creating an ingame "ban alert", a string for the titles, even calling the "item spawn" method on the client side is nothing, you aren't communicating with psyonix servers at all in those cases.
Sending invalid / forced data to the servers, where the devs can log practically anything they want?
It's gonna get the sender fcked.
Plus, adding items for a user most likely happen only on server side, and the client only gets a notification, like "hey, your inventory got updated, you got this_item and that_item, display a preview for them."
But not reversed.
Imagine that security flaw, if the client could tell the server that "hey, I've got 1024 "white_hat" item. Please update my inventory."
That's not how it works.
On Top of this, messing with your save data which is your "Inventory" has to upload to the cloud as it's all server sided now, if any of it and I mean ANY is a tad different from update to update RL will never open for you again on that account. Trust me xD
#14
Posted 09 December 2022 - 01:18

And there's a reason why the mentioned "l33t hacker" doesn't wanna sell it for an unset price even. Either it's method is patched, or is gonna be patched as soon as the "0 day" is found and sold / published.
But if we think a little... RL is an unreal engine 3 game, it takes 2 minutes to generate an SDK for it. Feel free to poke around in it, and call internal functions as you please. Creating an ingame "ban alert", a string for the titles, even calling the "item spawn" method on the client side is nothing, you aren't communicating with psyonix servers at all in those cases.
Sending invalid / forced data to the servers, where the devs can log practically anything they want?
It's gonna get the sender fcked.
Plus, adding items for a user most likely happen only on server side, and the client only gets a notification, like "hey, your inventory got updated, you got this_item and that_item, display a preview for them."
But not reversed.
Imagine that security flaw, if the client could tell the server that "hey, I've got 1024 "white_hat" item. Please update my inventory."
That's not how it works.
There has to be some kind of vulnrabilty in the game. I just want to buy server sided item hacks. That simple. Anyone knows anything?
#15
Posted 09 December 2022 - 01:24

There has to be some kind of vulnrabilty in the game. I just want to buy server sided item hacks. That simple. Anyone knows anything?
No, we do not, and will not offer that here
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