Jump to content

Welcome to Gaming On Steroids Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account
Photo

how can i get more height in air dribble?


  • Please log in to reply
9 replies to this topic

#1
Surge

Surge

    Member

  • Premium
  • 27 posts
  • LocationCali

title says it all it doesnt really go that high up which allows for counters


  • 0

#2
ZenKa

ZenKa

    Newbie

  • Members
  • 2 posts
Double jump or hold the key to jump
  • 1

#3
PeterZwegat

PeterZwegat

    Advanced Member

  • Members
  • 87 posts

You can play with the starting velocity, but i wont recommend this feature. For defense use Mixed Air Dribble and turn Aim on Goal off. Also dont use the new version 5 interpolation whatever stuff. Better go for Nr.3


  • 0

#4
Heisa

Heisa

    RocketLeague Dev

  • RocketLeague Dev
  • 1,523 posts

Also dont use the new version 5 interpolation whatever stuff. Better go for Nr.3

Why exactly ?


  • 0

#5
PeterZwegat

PeterZwegat

    Advanced Member

  • Members
  • 87 posts

Why exactly ?

 

For defense, it's not very effective; it doesn't hit the ball accurately. Nr. 3 is more consistent in this aspect, but this only applies to defense.
When it comes to aiming at the goal and executing flip resets, Nr. 5 is exceptional.
With the slider set to 2.00, Nr. 5 consistently nails every flip reset. However, it doesn't hit the ball very hard towards the goal when using alternate aerial 1.
I've played a lot, and Nr. 5 with the slider on 2.00 is perfect. I just need to figure out how to hit the ball with more power. I'm still tweaking the settings.

  • 3

#6
xASSCLAPPERx

xASSCLAPPERx

    Advanced Member

  • Members
  • 81 posts

BRO THIS IS SPOT ON

 

 

For defense, it's not very effective; it doesn't hit the ball accurately. Nr. 3 is more consistent in this aspect, but this only applies to defense.
When it comes to aiming at the goal and executing flip resets, Nr. 5 is exceptional.
With the slider set to 2.00, Nr. 5 consistently nails every flip reset. However, it doesn't hit the ball very hard towards the goal when using alternate aerial 1.
I've played a lot, and Nr. 5 with the slider on 2.00 is perfect. I just need to figure out how to hit the ball with more power. I'm still tweaking the settings.

 


  • 0

#7
Walnut

Walnut

    Advanced Member

  • Members
  • 37 posts

BRO THIS IS SPOT ON

what is NR?


  • 0

#8
Heisa

Heisa

    RocketLeague Dev

  • RocketLeague Dev
  • 1,523 posts

what is NR?

Intersection Type 5 most likely


  • 0

#9
endobismol

endobismol

    Newbie

  • Members
  • 3 posts

what are you guys talking about interpolation and nr 3....


  • 0

#10
Intimidxtess

Intimidxtess

    Newbie

  • Premium
  • 2 posts

At this point we need your settings for this LMAO

 

For defense, it's not very effective; it doesn't hit the ball accurately. Nr. 3 is more consistent in this aspect, but this only applies to defense.
When it comes to aiming at the goal and executing flip resets, Nr. 5 is exceptional.
With the slider set to 2.00, Nr. 5 consistently nails every flip reset. However, it doesn't hit the ball very hard towards the goal when using alternate aerial 1.
I've played a lot, and Nr. 5 with the slider on 2.00 is perfect. I just need to figure out how to hit the ball with more power. I'm still tweaking the settings.

 


  • 0




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users