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DatMorgana (v1.3) - Updated to [v30].
#1
Posted 14 September 2015 - 03:06
#2
Posted 14 September 2015 - 05:51
it would be perfect if:
-cast E on self when theres dangerous spell and flash on CD(ex,malp,leo,amumu ult)
-use zonya if taking damage when casting R,cz some **** can kill u before u reach 30 mark(feeded vayne,graves,ww ult)
-auto R if 3+enemy on ult range,auto R if enemy CCed(toggle)
#3
Posted 14 September 2015 - 11:29
it would be perfect if:
-cast E on self when theres dangerous spell and flash on CD(ex,malp,leo,amumu ult)
-use zonya if taking damage when casting R,cz some **** can kill u before u reach 30 mark(feeded vayne,graves,ww ult)
-auto R if 3+enemy on ult range,auto R if enemy CCed(toggle)
Nice suggestions will work on it thanks.
#4
Posted 14 September 2015 - 12:14
Another great work, Rakli. Upvote.
Here are my suggestions:
- cast E (on self and allies) to dodge hooks/grabs and similar.
- laneclear / jungleclear with skills (Q and W)
- auto cast items, e.g frost queens, solari, crucible (good for supps)
- Bimaradh suggestions are very good too
*edit:
- One problem I noticed now: Ignite logic is weak, often using the spell too soon.
#5
Posted 14 September 2015 - 01:49
Another great work, Rakli. Upvote.
Here are my suggestions:
- cast E (on self and allies) to dodge hooks/grabs and similar.
- laneclear / jungleclear with skills (Q and W)- auto cast items, e.g frost queens, solari, crucible (good for supps)
- Bimaradh suggestions are very good too
*edit:- One problem I noticed now: Ignite logic is weak, often using the spell too soon.
Thanks for comment and suggestions i will work on them. about ignite: i though that casting it in 25% of health will be better than casting it when it has enough damage to kill the target because then you can get it's bonus damage in the middle of the fight. if you prefer that it will kill that target for 100% then i have no problem changing it, tell me what you think.
#6
Posted 14 September 2015 - 03:52
NICE
#7
Posted 14 September 2015 - 05:20
*Huge update to the script because of your suggestions, so thanks for suggestions and enjoy the update* Details on main post
#8
Posted 14 September 2015 - 08:00
*Huge update to the script because of your suggestions, so thanks for suggestions and enjoy the update* Details on main post
Dude, seriously, it's very efficient. Thanks for the work again. You are the best.
*edit: Rakli, a suggestion for next champions, if I may: I think the GoS user community (especially beginners) feel the need to scripts for cheap champions that they can run in the top/jungle, e.g Kayle, Jax, Malphite and Xin Zhao. Other viable champions on meta, cheap and needy scripts are Amumu and Garen.
#9
Posted 14 September 2015 - 08:47
Dude, seriously, it's very efficient. Thanks for the work again. You are the best.
*edit: Rakli, a suggestion for next champions, if I may: I think the GoS user community (especially beginners) feel the need to scripts for cheap champions that they can run in the top/jungle, e.g Kayle, Jax, Malphite and Xin Zhao. Other viable champions on meta, cheap and needy scripts are Amumu and Garen.
Thanks a lot feel free to type any more suggestions you think about
*edit: Fine, thanks for suggesting i will work on some of those champs too.
#10
Posted 15 September 2015 - 12:26
#11
Posted 15 September 2015 - 11:24
+1
Thanks for supporting, enjoy the script!
#12
Posted 15 September 2015 - 02:28
u better add the requirement...like ins v19/21...need iow or not bla bla bla
#13
Posted 15 September 2015 - 03:17
u better add the requirement...like ins v19/21...need iow or not bla bla bla
Thanks for suggestion, will add it in all of my champ script threads.
#14
Posted 15 September 2015 - 04:12
Thanks for suggestion, will add it in all of my champ script threads.
and.......mordekaiser please
#15
Posted 15 September 2015 - 10:03
Need to switch and have it W 1st and then Q if it can. Also R should be set to only go off if they are under 50% (or something like that) other then that nice script.
#16
Posted 15 September 2015 - 10:44
and.......mordekaiser please
Many champs coming soon don't worry, since morde is quite strong now i will proiritize him more than a few.
Need to switch and have it W 1st and then Q if it can. Also R should be set to only go off if they are under 50% (or something like that) other then that nice script.
I didn't understand the first suggestion, and about he second one i don't think its needed, it could be used manually and in my opinion Morgana's R shouldn't be used at below 50% HP. Thank's for feedback anyways.
*edit: i have improved Q predictions now just by a little bit to be more accurate, redownload to have the updates predictions.
#17
Posted 15 September 2015 - 10:53
I didn't understand the first suggestion,
Skill should be fired off W,Q. You have then Q,W and W only goes off if your Q hits. W should go off anytime you can and the it should Q if there is line of sight. This makes it to where they spend an extra time in your W.
#18
Posted 16 September 2015 - 12:46
Skill should be fired off W,Q. You have then Q,W and W only goes off if your Q hits. W should go off anytime you can and the it should Q if there is line of sight. This makes it to where they spend an extra time in your W.
Got it, a nice suggestion, will add it right now.
*Edit: Added this option to W if enemy isn't hit by Q, or only if hit by Q, by choice.
#19
Posted 17 September 2015 - 12:39
Tested it, loved it, keeping it !
Thanks for that script
I just added this to your script, for safety :
if GetObjectName(myHero) ~= "Morgana" then return endBy the way, you don't need to add the require('Morgana') in your testscript1.lua Inspired loads it for you.
Otherwise you need to add the if GetObjectName(myHero) ~= "Morgana" then return end
TaydeR
#20
Posted 17 September 2015 - 10:56
Hello world,
Tested it, loved it, keeping it !
Thanks for that script
I just added this to your script, for safety :if GetObjectName(myHero) ~= "Morgana" then return endBy the way, you don't need to add the require('Morgana') in your testscript1.lua Inspired loads it for you.
Otherwise you need to add the if GetObjectName(myHero) ~= "Morgana" then return end
TaydeR
I'm really glad you liked it, and kinda confused about the require('Morgana') since when it auto loaded o_O
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