Hey, would it be possible to make it so the speedflip keybind works mid air? it would allow you to reach balls much quicker whilst airborne
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suggestion
#1
Posted 30 December 2023 - 06:20
#2
Posted 30 December 2023 - 03:21
Hey, would it be possible to make it so the speedflip keybind works mid air? it would allow you to reach balls much quicker whilst airborne
How do you propose it would work?
#3
Posted 31 December 2023 - 01:31
How do you propose it would work?
Well it would be the same inputs as the ground speedflip, its just that whenever you are in the air and I press my speedflip hotkey nothing happens.
#4
Posted 31 December 2023 - 12:21
its just that whenever you are in the air and I press my speedflip hotkey nothing happens.
That's because it's only meant to work on the ground and it's dodge direction is straight forward, in the air there would be two options, towards the current direction of the car, or towards a target in space.
Why not use the [Automatic Flip Cancellation] ?
#5
Posted 31 December 2023 - 11:00
That's because it's only meant to work on the ground and it's dodge direction is straight forward, in the air there would be two options, towards the current direction of the car, or towards a target in space.
Why not use the [Automatic Flip Cancellation] ?
Well i would like to be able to actually diaganol flip as well, also anyway to improve flip resets? I feel like it only gets them like 50 percent of the time and has to be a perfect setup.
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