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Inspired v23 / IOW


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13 replies to this topic

#1
Condim

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They are numerous complains about this situation from FPS drops and bad selector saying IAC was better, i just tested the new Inspire version with the IOW and i found some stuff as it fallows:

 

1. The biggest problem was in the FPS drop and the needed to reload the script to push the fps back up, this situation is still showing up, needed to reset 15 times on a game because it was going to 30 and 20's resetting the script pushed back to 70.

 

2.Orb walking attack speed is slow so slow that even pro players can attack and move faster than the orb walking feels like a 40% slower than IAC, problem still persist.

 

3.the lane clear is 40% slower than GoS lane-clear ( you can see the difference easy like this ) and sometimes doesn't shoot and it misses minions like crazy if you use the V, IOW lane-clear for a full game you will have 80 CS and your team will have 200-300 CS. Point being a farm mechanic supposed to be better than manual.

 

4.Saddly i still use IAC and i don't know when is going to stop working soon, because same thing happen with iwalk stopped working. If this stuff doesn't get fixed it will be a pretty big setback. The only thing that is really important for me is not the lane clear or the part i have to reset the script every 4minute, is the orb walking attack speed is so slow is better to do it manual or at least use GoS without a script, even if you activate the GoS orb walk with at the same time Inspire it glitches out and doesn't attack most of the time sometimes it goes slow sometimes it goes fast very weird.
 

Anyways I'm posting this stuff here so people can test it out and talk about it, to see if they having the same errors or not, let's try to make it a good topic not for complains but to point out the difference and what needs to improve. One thing i know for sure is that if someone makes a newer version is to add stuff but not to take them away. ( please fully test before talking ) thank you.


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#2
Darkness

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I believe it should be in a private message sent to Inspired.


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#3
Jotta

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People just complaining a lot. The peoples forget that the GoS is new, there is no " thousands" of people to help developers . No one has patience .


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#4
Condim

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True true, but why replace something working with something with so much flaws? Remember all scripts depend on it, would t be better to script be independent and make there own unique kinda orb walks? I am here to talk about the matter to find multiple solutions. Between developers and GoS family. Is better to discuss than to do in secretive


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#5
Tiritto

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True true, but why replace something working with something with so much flaws? Remember all scripts depend on it, would t be better to script be independent and make there own unique kinda orb walks? I am here to talk about the matter to find multiple solutions. Between developers and GoS family. Is better to discuss than to do in secretive

That's actually false. There are few scripts independent from any Libraries.

And you can always use build-in "OrbWalker", sure it have some flaws but it isn't that bad actually.

Furthermore I believe that our current situation is just an effect of early development stage. Just give it some time.


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#6
Condim

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very good point, but still more scripts need it than the independent ones, for example some of Deftsu scripts where independent and now some of them are not. So it might change.


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#7
Tiritto

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very good point, but still more scripts need it than the independent ones, for example some of Deftsu scripts where independent and now some of them are not. So it might change.

Yes that's true. Yet you should talk with Inspired himself since we don't have any influence on his work. You might also try to ask some script developers to make and independent version of their scripts. They probably won't listen but I believe that eventually someone will convert his work just like I did few days ago.

 

From the GoS-perspective there are few things more important than someones libraries, like improving overall performance and working on new API features. 


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#8
TaydeR

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Hello world,

Just so that gets clear in your minds :
IOW is the Orbwalker.
Inspired.lua is the library.

None of the scripts are IOW dependant so just use the inbuilt Orbwalker if your don't like IOW.

About inspired.lua, Inspired has a lot to work on but already did a great job.
He isn't only on this forum, he certainly also has a lot or work IRL so be patient.

If everybody starts complaining GoS like forums will close and only be PayToAccess forums.

Anyway, buy some patience people. Inspired's gonna egt us a perfect library sooner if you don't complain ;)


Regards,
TaydeR
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#9
johnnytec

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the sure IAC is much better than this IOW, when I used the IAC, I have no problems withdelayed with crashes, the functions were good, very good evades before had the option to disable the drawings, as well as option to disable orbwalker to mee-lee champions, now with this new version, things got worse.

 

Ps; I'm sorry if any English mistakes because I am Brazilian and I used google translate to express myself. :D


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#10
Condim

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No one is gotten complaining just talking here, second "None of the scripts are IOW dependant so just use the inbuilt Orbwalker if your don't like IOW"  Many scripts if you don't use IOW Combo the script won't do anything true story.

 

thanks for the input Johnny


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#11
TaydeR

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No one is gotten complaining just talking here, second "None of the scripts are IOW dependant so just use the inbuilt Orbwalker if your don't like IOW"  Many scripts if you don't use IOW Combo the script won't do anything true story.
 
thanks for the input Johnny


then you have to tweak it yourself.
We have only few dev's here so either you wait for them or you create something yourself. True Story Doge
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#12
Condim

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mm I guess i can ask Inspired to have an option to enable or disable the orbwalk without actually shutting evrything off, so you cna choose if you wanna use GoS orbwalk and to still enable functions from the script. Now that's a tweak able idea.


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#13
Feretorix

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I hope this thread is actually linked to Inspired, so he can take a look what people are saying and maybe update his library.

 

Also as this is a new tool and is not so popular, there aren't much developers willing to make huge libraries for GoS, and even if they can, they might wish for some solid cash, while the tool is still free.

 

I will try providing whatever i can for an improvement into GoS itself, probably add HP-Prediction, minimap timers, fix some stuff, add damage displayer, etc.


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#14
Condim

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Yah he got it, i believe that not just me but half of the community has non stop talking about this situation, just wanted to put the info in one place, instead of ppl repeating the same thing over and over in the SB. At the same time i know someone that is going to make a tutorial on how to make some scripts independent from it, using the GoS as orbwalk. For the time being that might smooth things until, things get back on track.

 

I still believe that this kind of stuff has brought a lot of commotion to other develeopers.


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