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Lux_One_Key V14


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53 replies to this topic

#1
snowbell

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Lux_One_Key

giphy.gif

 

 

 

 

Features:

  • Harass E usage
  • Q usage
  • E usage
  • R killable
  • auto ignite if the target is killable

COMBO:

  • E
  • Q

USE F7 in OrbWalk

cvuGBy7.png?1

 

Required libs:

 

Download

copy the text save to notepad and save as Lux_One_Key.lua in %appdata%/GamingOnSteroids/LOL/Scripts/Common

 

the code in testscript1.lua should look like this : 

require('Inspired')
require('Lux_One_Key')

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#2
Condox

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but i read "Brand", "Brand_One_Key")


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#3
snowbell

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but i read "Brand", "Brand_One_Key")

sorry my bad its update now  :D


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#4
kamikat

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I put the scripttest1 where?


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#5
snowbell

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I put the scripttest1 where?

copy the text save to notepad and save as testscript1.lua put the testscript file to AppData\Roaming\GamingOnSteroids\LOL\Scripts


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#6
kamikat

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but it will replace the original testscript1


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#7
snowbell

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but it will replace the original testscript1

yah you manually add scripts one bye one for now if what script you want to use


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#8
kamikat

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then I just put it when you play a certain lux ?


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#9
snowbell

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then I just put it when you play a certain lux ?

yah


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#10
kamikat

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so one doubts , when I play with another champ , I need to remove the lux ?


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#11
snowbell

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so one doubts , when I play with another champ , I need to remove the lux ?

you need replace all the codes inside the testscript1.lua and paste the codes you want to use


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#12
kamikat

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I can put more than one code ? or one at a time?


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#13
snowbell

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I can put more than one code ? or one at a time?

its one at a time for now


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#14
kamikat

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sorry so many questions , but that 's not lux for by the common not ?


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#15
snowbell

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sorry so many questions , but that 's not lux for by the common not ?

sorry not in common just copy the code and paste to testscipt1.lua


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#16
kamikat

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thx guy


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#17
iglor713

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gj Sebby
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#18
snowbell

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gj Sebby

please feedback if have problems mate thanks


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#19
WizKalibog

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  • LocationSA PILIPINAS KONG MINAMAHAL

Amazing lux script :D


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#20
iglor713

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try use one lane damage calc:

Rcalc 200+(GetCastLevel(myHero,_R)*100)+(GetBonusAP(myHero)*((GetBonusAP(myHero) * 75)/100))

Ecalc 15+(GetCastLevel(myHero,_E)*45)+(GetBonusAP(myHero)*((GetBonusAP(myHero) * 60)/100))


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