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canaadriane

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  1. @Eepsie Bik'Soon coding leesin my thread LeeSin.luaLeeSin.luaGoSPPrediction.luaDone Chinese Insec (replaces old Extended Insec) ExecuteChineseInsec — New phase flow: 0=Q1 → 1=wait Q2 → 2=Q2 dash → 3=ward-hop during Q2 flight (0.05s delay) → 4=R kick → 5=Q2 finish. This is the real Chinese Insec tech where you ward-hop mid-dash, not after Q2 lands. New Combo Functions TryFastInsec — Q1→Q2→during flight (0.2s delay) ward behind+W→R→Q2 finishes (key: H). TrySpecialK — Q1→ward hop near→R+Flash behind→Q2 follows (key: J).
  2. Changed "Premium Prediction" → "GoSPPrediction" menu label in all 64 champion files (Champions/*.lua), dynamicScript.lua, Core.lua, and Riven.lua. Changed _G.PremiumPrediction: → _G.GoSPPrediction: API calls in all champion files. Fixed CastEmote({[1]=4,[2]=3,[3]=5,[4]=2}[emoteIdx]) → CastEmote(emoteIdx + 1) in both Riven.lua and dynamicScript.lua (inline table syntax unsupported by GoS Lua; wrong DIK mapping; correct map is menu{1,2,3,4}=DIK{2,3,4,5}=emoteIdx+1). Dialed down Riven fast-Q delay default: 0.09 → 0.04. Fixed PressKey(HK_S) → PressKey(31) in ResetQ in both files. Added pcall wrapper around _G.GoSPPrediction:GetPrediction in CastR2 in both Riven.lua and dynamicScript.lua. Fixed VectorMovementCollision in GoSPPrediction.lua: Changed callers from y=A.z to z=A.z (both dash and waypoint code paths). Changed {x=from.x, y=from.z} → bare from at line 636. Added nil-guard return at top if startPoint1 or startPoint2 is nil. Added _z(p) helper: p.z or p.y or 0 with or 0 fallback on all fields. Bumped currentVersion.lua Riven version 0.05 → 0.06 to prevent auto-updater from overwriting local fixes. Kha'Zix double jump: state tracking, menu toggles, detection, auto-cast. Riven CastW: removed IsFacing check (W is AoE). Riven Combo(): added CheckCastR2 call. Riven ShyCombo/WerCombo: fixed Orbwalker → _G.SDK.Orbwalker nil crash. Riven AfterAttackCombo: R2 no longer gated on Ready(_Q); E broadened. Riven OnProcessSpellCombo: added Q3→R2 doublecast. Riven hydra detection: expanded to find("Hydra") in all three spell-queue handlers. Riven W+Q doublecast: added CastQ(target) after HK_W in all spell-queue handlers. Riven S cancel: CancelMode dropdown (Move / Stop S); ResetQ uses PressKey(31). Riven Emote cancel: EmoteCancel dropdown; fires on RivenIzunaBlade detection. Request Any AIO Gos/BoL Yasuo Lazy Xerath and orbwalker update and pred PussyAIO_backup.zip WRAIO_backup.zip SxcSAIO.lua YasuoThePackGod.lua GGOrbwalker.lua GoSPPrediction.lua LazyXerath.lua
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