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#21
Posted 26 April 2016 - 05:07
#22
Posted 05 August 2016 - 01:53
zwei your the best dude i found this really educational plz can you add the OnProcessSpell mechanics explain all this on annie example plz dont forget comments
=D
#23
Posted 05 August 2016 - 03:56
zwei your the best dude i found this really educational plz can you add the OnProcessSpell mechanics explain all this on annie example plz dont forget comments
=D
Done
#24
Posted 05 August 2016 - 10:05
Done
very nice dude let's suppose we want to execut a full combo annie in this order R then W then Q what code should we write?
#25
Posted 05 August 2016 - 10:10
very nice dude let's suppost we want to execut a full combo annie in the order R-W-Q what code should we write?
just oder the spells in the sequence you want to spell them
#26
Posted 06 August 2016 - 01:31
#27
Posted 06 August 2016 - 02:32
#28
Posted 06 August 2016 - 04:25
How about some brain use? just wondering
#29
Posted 06 August 2016 - 09:28
How about some brain use? just wondering
#30
Posted 06 August 2016 - 09:30
Anti Gapcloser would be a bit more advanced
I'll do drawings and lasthit
for damage calc check Q KS.
#31
Posted 07 August 2016 - 12:50
DrawCircle(x,y,z,radius,width,quality,color)
#32
Posted 07 August 2016 - 02:30
DrawCircle(x,y,z,radius,width,quality,color)
DrawCircle(Vector3,radius,width,quality,color) plz
#33
Posted 07 August 2016 - 07:03
DrawCircle(Vector3,radius,width,quality,color) plz
both works pls
#34
Posted 07 August 2016 - 08:03
both works pls
ofc but who does
myHero.pos.x,myHero.pos.y,myHero.pos.z
#35
Posted 07 August 2016 - 09:54
ofc but who does
myHero.pos.x,myHero.pos.y,myHero.pos.z
myHero.x, myHero.y, myHero.z
pls understand
#36
Posted 09 August 2016 - 11:08
#37
Posted 22 October 2017 - 03:55
The links are not working
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