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#21
Posted 26 April 2016 - 05:07

#22
Posted 05 August 2016 - 01:53

zwei your the best dude i found this really educational plz can you add the OnProcessSpell mechanics explain all this on annie example plz dont forget comments
=D
#23
Posted 05 August 2016 - 03:56

zwei your the best dude i found this really educational plz can you add the OnProcessSpell mechanics explain all this on annie example plz dont forget comments
=D
Done
#24
Posted 05 August 2016 - 10:05

Done
very nice dude let's suppose we want to execut a full combo annie in this order R then W then Q what code should we write?
#25
Posted 05 August 2016 - 10:10

very nice dude let's suppost we want to execut a full combo annie in the order R-W-Q what code should we write?
just oder the spells in the sequence you want to spell them
#26
Posted 06 August 2016 - 01:31

#27
Posted 06 August 2016 - 02:32

#28
Posted 06 August 2016 - 04:25

How about some brain use? just wondering
#29
Posted 06 August 2016 - 09:28

How about some brain use? just wondering
#30
Posted 06 August 2016 - 09:30

Anti Gapcloser would be a bit more advanced
I'll do drawings and lasthit
for damage calc check Q KS.
#31
Posted 07 August 2016 - 12:50

DrawCircle(x,y,z,radius,width,quality,color)
#32
Posted 07 August 2016 - 02:30

DrawCircle(x,y,z,radius,width,quality,color)
DrawCircle(Vector3,radius,width,quality,color) plz
#33
Posted 07 August 2016 - 07:03

DrawCircle(Vector3,radius,width,quality,color) plz
both works pls
#34
Posted 07 August 2016 - 08:03

both works pls
ofc but who does
myHero.pos.x,myHero.pos.y,myHero.pos.z
#35
Posted 07 August 2016 - 09:54

ofc but who does
myHero.pos.x,myHero.pos.y,myHero.pos.z
myHero.x, myHero.y, myHero.z
pls understand
#36
Posted 09 August 2016 - 11:08

#37
Posted 22 October 2017 - 03:55

The links are not working
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