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Challenger Humanizer v 0.1 [Open Source]

Best Answer Deftsu , 22 August 2016 - 04:23
v0.1 Update:
-Cleaned Code
-Removed GoSTracker
-Added Spells Humanizer (only Q,W,E,R, will add items support on the next update)
-Supports all official orbwalkers now
-Added Challenger Evade support
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#61
Posted 28 March 2016 - 06:07

#62
Posted 03 April 2016 - 10:20

v0.08 Update:
-Fixed Auto updater Runtime Error
#63
Posted 05 April 2016 - 05:42

Add Spells humanize ...
#64
Posted 21 April 2016 - 03:46

super noob question, new to these things. by default the slider is at 4 right? so up to what amount can I set it and still be on the "safe" zone of things.
#65
Posted 21 April 2016 - 04:40

super noob question, new to these things. by default the slider is at 4 right? so up to what amount can I set it and still be on the "safe" zone of things.
well we don't know how it works, but less clicks -> safer, there is no exact safe zone.
#66
Posted 20 June 2016 - 03:56

all the sudden i can no longer move when I use this humanizer, can you test and see if its the script so that i know if its my client or not.
#67
Posted 18 July 2016 - 09:25

any chance to disable the evade support?
#68
Posted 18 July 2016 - 09:55

any chance to disable the evade support?
Yes. Don't inject evade.
#69
Posted 31 July 2016 - 11:41

Love your scripts! They're the best!!
#70
Posted 31 July 2016 - 12:12

Am I allowed to ask this? But what settings would you recommend for low diamond?
Love your scripts! They're the best!!
yes ofcourse, i would suggest keeping default one
#71
Posted 31 July 2016 - 12:46

yes ofcourse, i would suggest keeping default one
Thank you so much! ☺️
#72
Posted 22 August 2016 - 04:23

v0.1 Update:
-Cleaned Code
-Removed GoSTracker
-Added Spells Humanizer (only Q,W,E,R, will add items support on the next update)
-Supports all official orbwalkers now
-Added Challenger Evade support
#73
Posted 23 August 2016 - 11:23

why does the movement shows 0 but the spells shows alot of figures
#74
Posted 26 August 2016 - 06:17

Nice work, Deftsu
#75
Posted 26 August 2016 - 07:09

Nice work, Deftsu
thank you
#76
Posted 22 September 2016 - 05:28

Why passed movements , block movements and total movements always 0?
#77
Posted 22 September 2016 - 05:02

Why passed movements , block movements and total movements always 0?
fixed
#78
Posted 24 September 2016 - 07:54

i cant understand this, please can u explain , what is block , pass ,and what i have to do to reduce the ban prob please
#79
Posted 25 September 2016 - 08:25

i cant understand this, please can u explain , what is block , pass ,and what i have to do to reduce the ban prob please
passed => allowed
blocked => not allowed
#80
Posted 21 October 2016 - 09:27

i have still runtime error, could you fix this?
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